- Tue Feb 26, 2013 8:41 am
#146518
Another one of my probably-gonna-be-rejected and hair brained ideas but:
Idea: Each player has a criminal record.
Commands: /record <player> - views a record
Optional (for the staff to decide): /record public - changes whether or not your record is public. Buddies and Guildies can still see it.
Optional (for the staff to decide): /record block/unblock <player> - allow/stop a player from viewing your records
What this would do: This would add a criminal record to the game. When you reach a certain number, which should be 10, you get a perma ban.
Pros:
Keep track of how many bans someone has had and whether or not you can trust them.
Cons:
Alts would have a clean record.
People might not want to show people their history.
THE FOLLOWING WILL HAVE TO BE DECIDED FULLY
Griefing: 5 pts
Stealing/Looting: 4 pts
Mods and Exploits: 3 pts
Swearing: 2 pts
Spamming: 1 pts
EDIT: Please post why you voted No!
Idea: Each player has a criminal record.
Commands: /record <player> - views a record
Optional (for the staff to decide): /record public - changes whether or not your record is public. Buddies and Guildies can still see it.
Optional (for the staff to decide): /record block/unblock <player> - allow/stop a player from viewing your records
What this would do: This would add a criminal record to the game. When you reach a certain number, which should be 10, you get a perma ban.
Pros:
Keep track of how many bans someone has had and whether or not you can trust them.
Cons:
Alts would have a clean record.
People might not want to show people their history.
THE FOLLOWING WILL HAVE TO BE DECIDED FULLY
Griefing: 5 pts
Stealing/Looting: 4 pts
Mods and Exploits: 3 pts
Swearing: 2 pts
Spamming: 1 pts
EDIT: Please post why you voted No!
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