Post any ideas / suggestions for the game servers here.
  • User avatar
  • User avatar
  • User avatar
  • User avatar

Do you support this idea?

Yes
11
33%
No
22
67%
By FDX
#146518
Another one of my probably-gonna-be-rejected and hair brained ideas but:
Idea: Each player has a criminal record.

Commands: /record <player> - views a record
Optional (for the staff to decide): /record public - changes whether or not your record is public. Buddies and Guildies can still see it.
Optional (for the staff to decide): /record block/unblock <player> - allow/stop a player from viewing your records

What this would do: This would add a criminal record to the game. When you reach a certain number, which should be 10, you get a perma ban.

Pros:
Keep track of how many bans someone has had and whether or not you can trust them.

Cons:
Alts would have a clean record.
People might not want to show people their history.

THE FOLLOWING WILL HAVE TO BE DECIDED FULLY

Griefing: 5 pts
Stealing/Looting: 4 pts
Mods and Exploits: 3 pts
Swearing: 2 pts
Spamming: 1 pts

EDIT: Please post why you voted No!
User avatar
By x998monsterx
#146523
Couldnt decide what to do with this one dragon :D. I think it would be a good idea mainly but the cons i think are a big impact and could annoy people. Not sure really xD
By Prodigy9
#146535
I sort of like the idea of being able to see someone else's "criminal record," but perhaps make it limited in time (e.g. only show the last 6 months - the same amount that affects forum rep - so that reformed troublemakers can eventually be rid of their embarrassing past).

The "points" idea for determining permabans is horrible, however. No matter what specific values get worked out, the penalties will end up seeming very arbitrary unless there are a bunch of complexities added to the rules.

e.g. knocking a 2x1 hole in someone's wall to get through is griefing, but is clearly different than tearing down the entire house - to avoid punishing these different crimes in an identical manner, we would need to specify something like how many blocks have to be broken in order to have a "serious griefing" offense instead of "minor griefing." I'd prefer to instead just keep our simple "no griefing" rule.

Also, by assigning point values to different crimes, you essentially tell players that they're allowed to break the rules without being permabanned. With the numbers you listed, a player could grief once, hack once, and spam once, while remaining confident that they'll be unbanned. You can adjust the numbers however you want, but the fundamental problem will remain.
By Ryu Aurora
#146548
Esstoious eLoki wrote:Could xShockWavex's record print a telephone in ASCII art?
☎ or ☏. Problem is, in MC text, it looks small and crappy, and people would mistake it for an occult symbol... then Intelli would be burned at the stake for witchcraft.

Personally, I'd recomend it giving a link to a song for Shock... how about this? I'm open to alternate suggestions though... but in all seriousness and honesty, I find this idea interesting, though I can see people just using it to chuck insults and mockery at people. Besides, this suggestion is akin to making the ban list public, and that is never going to happen.
User avatar
By jackavsfan
#146550
Ban information like this should not be available to anybody who wants to take a quick glance. If you want to know if somebody is trustworthy, you can determine their history by searching their name in the Bans section of the forum or, if need be, by asking a staff member, who I'm sure will tell you if you have a valid reason to be asking.

On top of the privacy issue, I feel this would be wasting staff's time to create a feature that is really not necessary. You can find a person's past bans by going here: http://minerealm.com/community/search.php.
In the "Search in forums" box, choose Bans, then you can either search by author or by putting the name of the player in as a keyword and selecting "Search within Topic Titles only" or "First Post of Topics Only." If they've even remotely followed format, which they probably have to some degree if they've been unbanned, their appeals will turn up with at least one of those search options.
User avatar
By hippoface
#146559
Esstoious eLoki wrote:Could xShockWavex's record print a telephone in ASCII art?
Just gonna take a guess here, but I think you're not S2.

Anyway, I like the idea, but there are flaws that other before me have pointed out.
By Eetrab
#146654
jackavsfan wrote:Ban information like this should not be available to anybody who wants to take a quick glance. If you want to know if somebody is trustworthy, you can determine their history by searching their name in the Bans section of the forum or, if need be, by asking a staff member, who I'm sure will tell you if you have a valid reason to be asking.

On top of the privacy issue, I feel this would be wasting staff's time to create a feature that is really not necessary. You can find a person's past bans by going here: http://minerealm.com/community/search.php.
In the "Search in forums" box, choose Bans, then you can either search by author or by putting the name of the player in as a keyword and selecting "Search within Topic Titles only" or "First Post of Topics Only." If they've even remotely followed format, which they probably have to some degree if they've been unbanned, their appeals will turn up with at least one of those search options.
You forgot a few important issues that I want to add on your argument. There have been numerous instances where someone has been wrongly banned. This can change the interpretation of someone, when this record is viewed subjectively (or objectively for some), since there is no context to the ban.

You stated "This would add a criminal record to the game. When you reach a certain number, which should be 10, you get a perma ban." Every ban is different, and according to your scoring system, someone can be perma-banned for minor griefing twice, while someone can stay unbanned even if they have spammed and been banned for it nine times. This should not be the case.

Finally, why (really)? For what I see, all this does is bloats the server with more commands and information that can be obtained from asking the community "is player [x] trustworthy?".
By Bu1ld0g
#146663
I voted no as I feel this information should only be available to staff.
It could also be abused in the form of "look at this guys past, I bet he did it"

You should really judge people by their current performance and not their past mistakes
long long title how many chars? lets see 123 ok more? yes 60

We have created lots of YouTube videos just so you can achieve [...]

Another post test yes yes yes or no, maybe ni? :-/

The best flat phpBB theme around. Period. Fine craftmanship and [...]

Do you need a super MOD? Well here it is. chew on this

All you need is right here. Content tag, SEO, listing, Pizza and spaghetti [...]

Lasagna on me this time ok? I got plenty of cash

this should be fantastic. but what about links,images, bbcodes etc etc? [...]