Biggest gold sink EVAH. +1
Intelli wrote:Change A. Creating a guild will no longer be free. In order to create a guild, you must dedicate a realm as being a guild base. This realm must be owned by the primary guild leader. 6 users must gather within this realm (who will be the guild members)
It makes sense for guilds to be required to have a physical location, but what incentive would players have to want their official HQ to be focused on a single "base" realm (rather than, say, an entire town sprawling across several realms)? If bases are going to be a thing, there should be something special about them.
Possibilities (really just spewing out everything I can think of--tear these ideas apart if you think they're bad

):
--Guilds may purchase some bonus effect (chosen and purchased from a list of potion/beacon effects) which help them while in their base realm.
--Guilds can compete with one another to have the most impressive looking base (integrated with the "realm rankings" idea)
--Bases have some special role in the proposed "guild battle" feature. e.g. "conquering" another guild's base (this being dependent on some condition, whether kills of an opponent on their home turf, a CTF system, or whatever) would yield some benefit for the attacking guild, and some penalty for the losing guild (until, of course, they retake their base).
Intelli wrote:Then, in order for the leader to create the guild, they must pay 150,000 credits. (15k/user if there's 10 members initially). Sure, it may not sound cheap, but being in a guild will be something you work towards, and will be a status symbol for the elite.
What about taxes? If the guild members have to give their payments to the leader in order to create a guild, taxation will impose another expense on the already steep price tag. One approach would be to have the guild created on a temporary basis, with a "bank" that must be filled with 150K credits in order to officially establish the guild; the leader and members can decide who pays what on their own.
The Greymarch has ended.