Post any ideas / suggestions for the game servers here.
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Are you in favour of the suggestion?

yes
1
2%
leaning towards yes
4
6%
maybe
1
2%
leaning towards no
3
5%
no
53
85%
#89753
players should automatically be charged taxes daily per realm they own depending on how valuable that realm is. Realm valuability should be calculated based on traffic (popularly travelled realms are more desireable) as well as by how many valuable blocks are placed on the realm such as gold, diamond, glowstone, and others.

this way it will be more realistic. It would prevent hoarding and make players focus on their own area without holding old realms they never use. It would make popular realms go public and give others a chance to buy them. wealthy players could make huge buildings to show off their wealth.

what should the server do with all the tax revenue? intelli can use it to help pay for the server hosting fees

if you don't have enough credits to pay your realm taxes the server will automatically sell off your realm. You should be able to check your realm tax rate by typing /realm or something. vote!
#89758
No. property tax is stupid. we've already paid 10k for a realm no need to pay more. i hope you're not talking about real money either.
RaelColin wrote: what should the server do with all the tax revenue? intelli can use it to help pay for the server hosting fees
Last edited by texas_hitman on Mon Apr 09, 2012 6:08 pm, edited 1 time in total.
#89759
texas_hitman wrote:No. property tax is stupid. we've already paid 10k for a realm no need to pay more.
This.
And if someone has a realm the credits can go to making it look nice. Rather than a heap of cobble the people have to haul Credits into every day.
#89760
Intelli was thinking about something like this. It was if you won't be on for two months, for pay tax ahead for two months. But still, I very much dislike both these suggestions.
#89762
RaelColin wrote: ...intelli can use it to help pay for the server hosting fees...

...if you don't have enough credits to pay your realm taxes...
Based on your utter nonsense, I say no.

You don't pay server fees with credits, bruh.
#89766
Bonejunky wrote:
Based on your utter nonsense, I say no.

You don't pay server fees with credits, bruh.
I thought this post was brilliant until I hit what bone junky commented on... hahahahahahahahahahahahahah, etc......

However,
The idea is great. We would definitely see more selling and buying of realms - less players who hold onto many realms with just enough play time to prevent them from going public.

And even though the idea of increasing tax on the property based on player visits is interesting, I would stick with just a base tax that does not change based on location. Player visits are easily exploitable - anyone could boost tax rates on a realm owner as means of attack against their credit balance.

I'm leaning to yes.
#89770
FrostyBirth wrote:Intelli was thinking about something like this. It was if you won't be on for two months, for pay tax ahead for two months. But still, I very much dislike both these suggestions.
Yep. It's funny how whenever I say something about an upcoming feature, it gets posted as an idea/suggestion a day or so later.
#89772
Intelli wrote:
FrostyBirth wrote:Intelli was thinking about something like this. It was if you won't be on for two months, for pay tax ahead for two months. But still, I very much dislike both these suggestions.
Yep. It's funny how whenever I say something about an upcoming feature, it gets posted as an idea/suggestion a day or so later.
So this actually is being implemented :(
#89804
let's also develop mortgages for realms so noobies don't get looted. stop trying to make a game into real life. it's just more bullshit that wouldn't add anything to the experience except more maintenance.
long long title how many chars? lets see 123 ok more? yes 60

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