Bump
The support for this request is huge.
In response to this:
bcbarton wrote:BSGSamuel wrote:The advantage of the flat world is that it costs less memory but if the server can handle it it would be a great idea I think.
What HE said ^^^
Also, anybody know how big the worlds are in creative?
The impact on the server would be minimal, if some code was written to replace all ores with stone and fill caves with stone. I KNOW that this makes a big difference to frame rate and world generation... by making it easier on computers.
In my opinion, natural worlds are a MUST and clearly, in the eyes of 24 other people in the poll, they agree.
Just to summarise, world edit is made to EDIT not to CREATE. Without brushes at the moment we are even more limited.
Haven't you ever looked at something in Minecraft and thought, 'I could build something amazing on that/in that'? THAT is what i want in minerealm creative, i want the ability to think of ideas based on the world, not think of ideas then change the world to how i like.
Another argument ive heard is that 'natural worlds are for survival'. My response, 'what the hell?'. You COULD NOT be more wrong. Personally, I've never generated a flat-world for creative, I don't know about you. I just realise that buildings in a flat world are so much more limited than those of a natural world.
Even on its own, World Edits terraforming capabilities are limited...
Please Intelli. All i ask is for you to consider this. there are only 42 worlds, and i think most of them would stay flat. Give us the choice of a natural world before its too late for everyone to change.
Thank you
~Mitchie
P.S. Who said natural worlds have to be infinite?