- Tue Jan 10, 2012 2:29 am
#66472
So as many of you from 2.0 would remember, all of the wilderness (unoccupied territory) was full PVP. I think this added a lot more of a survival aspect to the game. Now, sure you can PVP in the nether or turn on PVP, but that doesn't give the same thrill of forcing you to into a world of danger that there once was on this server. Now, the biggest flaw with the 2.0 PVP was spawn camping, as there was almost always players waiting to kill the unarmed players the moment they exited. However, spawn then was basically 200x200 where as now there can be protected land for 1000+ blocks. Basically, the likes that a camper would find someone once they finally reached public land is very slim, hence reducing the problems associated with Spawn Camping. Another idea is to also re-introduce the ability to choose whether or not your realm has PVP enabled. This would be perfect for certain arena's etc. However, problems could occur with the vast amount of spawn realms now which could get difficult as certain people could somehow channel people into a PVP zone. But, more towards the Wilderness being full PVP as it truly would make the game more exciting. No more, people /pvp kill someone /pvp to turn it off. So, post below your suggestions on the matter and whether or not you think this is a good idea or not.