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#52978
7 minutes and 30 seconds of AFK'ing in crash's new EXP Farm, and I look back on the page to see I have 145 undead visitors smiling at me!

I took multiple screenshots, in case we decide to auction this heavenly machine off in the future to those who also wish to gain 20 levels in 7 minutes.

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^ In this image, you see the 145 Zombies forming one giant wall standing on top of each other in attempt to reach my delicious skin and bones. ^

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--- The best display of the zombies, as they lagged simultaneously: ---

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--- And last, but not least, the remainder after killing them all. (Glorious orbs) ---

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#53055
fritterdonut wrote:Interesting layout... I assume the zombies take falling damage, making them easier to kill?

If you don't mind me asking, howm many spawners does it have? I thought I saw 2 in the pictures.
Astonishingly, there is only 1 spawner (with a wool trap 5 blocks directly above it, unconnected).

Yes, they take a good heap of falling damage as well. (Smite I Swords are insta-kills)
BSGSamuel wrote:How many people were online when you got so many?
The area can fit 200 zombies, and it works at the same efficiency throughout all hours of the day. Oddly enough, other spawners seem to lack efficiency with 70+ people on, but this one remains perfect. Could just be the layout.
repete8 wrote:epicness. great area. want to sell it. how much?
If crash intends to sell it, the bidding for it should start corresponding 40k (I'm stupefied that tehbomb would pay 100k for Physaux spawner, when this one works at 12x the efficiency rate, and is less complicated to dismantle/remodel).

We're still using it to get new enchanted picks every 7 minutes, but if we reach consensus on a starting selling price, it may be up for auction some time next week.
#53146
Cannabin0l wrote:I'm stupefied that tehbomb would pay 100k for Physaux spawner, when this one works at 12x the efficiency rate, and is less complicated to dismantle/remodel
I've tested phys' spawner last night, and can say that it really does work well, i'm not really paying for the farm, but for the 3 spawners, will be remodeling the farm ALOT once we do have it, hopefully turning it into the #1 exp farm on the server, since we can no longer rely on our 60 doublechests of eggs to grind exp, since the egg->baby chicken changes. :(

100k really isn't that much, considering the amount of time it takes to find 3 spawners so close to each other, not to mention we have 3 exodus members pitching in 20k+ each, and myself covering the rest.
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