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Realm Sizes

50x50
24
75%
10x10
8
25%
By ramien123
#28784
Kress_91 wrote:
Intelli wrote:
SilsuCrow wrote:Question: Will the cost per realm be cheaper?
Of course. That's the benefit for new players.
Catering to new kids isn't worth the migraines from managing so many realms :\

Blockades... of cities...?

:3
While at first glance it appears that Kress91 dislikes new players, which is not the case.

Kress91 is instead once again showing his genius by predicting the future problems that might arise if the size of realms were decreased to 10x10. New players will be thrilled to learn of the new price, right up until their hands get so tired from typing the "realm purchase" command over and over again. They will probably complain to the only person who can make it easier for them to purchase realms, which would be ironic because he had made them smaller so that the new players could afford them in the first place.

What Kress91 is thinking is that, yes, making realms smaller might be better in the short term, but in the long term players will begin to complain about micromanaging. Besides, working for your first realm is a unique Minerealm right of passage, one that should still cost 10,000 credits and yield a 50x50 realm.

The mention of blockading cities makes Kress91 break into a double smile because he is an academic scholar as well as an expert Minecraft player and model citizen. He recalls the mighty Trojan War, the Siege of Constantinople, and the Battle of Stalingrad. Just remembering all the wonderful facts and stories that come with the rich history of the world we live in, well, he just can't help but smiling.
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By Aelcalan
#28785
Perhaps 25x25 would be a good compromise? Each realm is 1/4 of the current ones, and would thus be 2500 RC; a decent enough chunk of change to discourage the lightweights, while still being small enough to be more divisible.
By Lineant
#28786
Aelcalan wrote:Perhaps 25x25 would be a good compromise? Each realm is 1/4 of the current ones, and would thus be 2500 RC; a decent enough chunk of change to discourage the lightweights, while still being small enough to be more divisible.
No.
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By XxEl_WolfxX
#28787
I voted 10x10, probably because I own apartments in a few cities. Every week a player robs another in one city, so the 10x10 is a good solution to this problem.

I think that some players would like to stay with 50x50 because they think that this size is like "the king of the castle" and they feel that 10x10 is too small? Too much of a hassle to buy all 25 10x10 realms instead of one 50x50? Laziness issue?

Is there a way to keep the 50x50 realm purchasing, AND have the 10x10?

/realm purchase 10x10 OR /realm purchase 50x50. Or, just throwing it out there, 25x25?
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By hvrock13
#28788
I think it should stay 50x50, but do offer an option to divide building permissions up in a variety of options for realm owners. That way, they can own the realm, but rent out specific sections. So as a whole, they own one realm, but for things such as hotels, the "tenants" could be given a small section of land within the realm in which they are able to access and built onto. Just something I've thought about for awhile and found pretty appealing.
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By Aelcalan
#28789
Lineant wrote:
Aelcalan wrote:Perhaps 25x25 would be a good compromise? Each realm is 1/4 of the current ones, and would thus be 2500 RC; a decent enough chunk of change to discourage the lightweights, while still being small enough to be more divisible.
No.
Give a reason. That's how debate and discussion works.
By SilsuCrow
#28790
ramien123 wrote:
The mention of blockading cities makes Kress91 break into a double smile because he is an academic scholar as well as an expert Minecraft player and model citizen. He recalls the mighty Trojan War, the Siege of Constantinople, and the Battle of Stalingrad. Just remembering all the wonderful facts and stories that come with the rich history of the world we live in, well, he just can't help but smiling.
And should Kress decide to, on a whim, purchase all the 10x10 realms around a city and, say, decide (in his infinite wisdom of course) to build sky high walls around said city in those previously mentioned 10x10 realms, it would all be in the benefit of that cities citizens I take it?
#28791
I think that some players would like to stay with 50x50 because they think that this size is like "the king of the castle" and they feel that 10x10 is too small? Too much of a hassle to buy all 25 10x10 realms instead of one 50x50? Laziness issue?
Ok. So, assuming a player who is not macroing commands (Although I see quite a few people do -_-), you have to type /realm purchase 25 times. Then you have to type /yes 25 times. Then you type /realm motd "realm motd here" 25 times, finally, you hit /realm name "name" 25 times. So in 100 commands, you achieve what was previously done in 4 commands.

So either there is gonna be a spike in macroers among the more senior players (who would be buying large numbers ofrealms at the same time), or your going to get really tired of typing commands.

:?
By Kress_91
#28794
SilsuCrow wrote:
ramien123 wrote:
The mention of blockading cities makes Kress91 break into a double smile because he is an academic scholar as well as an expert Minecraft player and model citizen. He recalls the mighty Trojan War, the Siege of Constantinople, and the Battle of Stalingrad. Just remembering all the wonderful facts and stories that come with the rich history of the world we live in, well, he just can't help but smiling.
And should Kress decide to, on a whim, purchase all the 10x10 realms around a city and, say, decide (in his infinite wisdom of course) to build sky high walls around said city in those previously mentioned 10x10 realms, it would all be in the benefit of that cities citizens I take it?
It would be all in the city's best interest. Not by keeping them in, but by keeping bad men out.
By SilsuCrow
#28795
fritterdonut wrote:
I think that some players would like to stay with 50x50 because they think that this size is like "the king of the castle" and they feel that 10x10 is too small? Too much of a hassle to buy all 25 10x10 realms instead of one 50x50? Laziness issue?
Ok. So, assuming a player who is not macroing commands (Although I see quite a few people do -_-), you have to type /realm purchase 25 times. Then you have to type /yes 25 times. Then you type /realm motd "realm motd here" 25 times, finally, you hit /realm name "name" 25 times. So in 100 commands, you achieve what was previously done in 4 commands.

So either there is gonna be a spike in macroers among the more senior players (who would be buying large numbers ofrealms at the same time), or your going to get really tired of typing commands.

:?
All depends on how much you want those realms. The task of typing out all those commands would hopefully discourage people from buying a whole mess of realms really fast, which would more than likely happen.

Kress_91 wrote: It would be all in the city's best interest. Not by keeping them in, but by keeping bad men out.
I suppose that's one way to look at it.
Last edited by SilsuCrow on Fri Sep 09, 2011 6:59 pm, edited 1 time in total.
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