- Fri Sep 09, 2016 10:16 am
#196956
https://twitter.com/jeb_/status/774228055132889088
"For 1.11 there is a new game rule called "maxEntityCramming" with the default set to 24 (i.e. 25+ entities at the same spot will suffocate)" -Jeb
Not that this really makes a difference here on Minerealm where it's a miracle to even have 24 entities in the same place, but still, why change this after 6 years? To add realism to a game where zombie pigmen are washed into a death pit to collect the gold they possess somehow?
(I heard this works on players too, shame we'll never get to test that out)
"For 1.11 there is a new game rule called "maxEntityCramming" with the default set to 24 (i.e. 25+ entities at the same spot will suffocate)" -Jeb
Not that this really makes a difference here on Minerealm where it's a miracle to even have 24 entities in the same place, but still, why change this after 6 years? To add realism to a game where zombie pigmen are washed into a death pit to collect the gold they possess somehow?
(I heard this works on players too, shame we'll never get to test that out)
