Keyhen wrote:
Sony is still going strong, and beat out Xbox. Microsoft screwed themselves over by even introducing the Xbox one, so they're out. Wii is just... There. PC gaming will never die, until holographic games. Most likely.
Can I get some of those drugs please?
And speculating on systems that haven't even been released yet....classy
They're consoles, it's safe to say they'll be just as terrible as the last generation, and just as many blind consumers will buy into them.
Keyhen wrote:
Sony is still going strong, and beat out Xbox. Microsoft screwed themselves over by even introducing the Xbox one, so they're out. Wii is just... There. PC gaming will never die, until holographic games. Most likely.
Can I get some of those drugs please?
And speculating on systems that haven't even been released yet....classy
They're consoles, it's safe to say they'll be just as terrible as the last generation, and just as many blind consumers will buy into them.
Okay, so then why would you spend the money on a home computer (assuming you have one, which is a safe assumption) and a console, when you could take the money you'd put towards a console/home PC, and instead just build/buy a gaming-capable PC? That, plus the ridiculous deals on PC games is why I fail to see why so many people still buy consoles. Consoles are just going to become increasingly pointless as time goes on.
TechnoProdigy wrote:Okay, so then why would you spend the money on a home computer (assuming you have one, which is a safe assumption) and a console, when you could take the money you'd put towards a console/home PC, and instead just build/buy a gaming-capable PC? That, plus the ridiculous deals on PC games is why I fail to see why so many people still buy consoles. Consoles are just going to become increasingly pointless as time goes on.
One word, exclusives.
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Exclusives, and not as many people can mod/cheat on consoles hence why it's basically split. Personally I tend to play my multiplayer games on my console and single player on pc. To many games get riddled with hacks, though the right games take good precautions and prevent hacks ect but that's far and few.
@Keyhen - Last I checked both consoles are sold on pre-orders, so I don't think Xbox is gone yet. Though PS4 has been adding more incentive such as being able to pull certain PS3 games over so you don't have to pay twice(Though there is a small fee and looks like only the newer games). That was smart thinking to 1up Xbox.
Rokkr, you seem rather ignorant of modern PC gaming. Thinking Piracy is why PC gaming is "winding down" (When if anything, it's ramping up), and now this. Hacks aren't really that much of a concern. Heck, I can't remember the last time I ran into a game where someone was definitively hacking.
If you want exclusives, how about this: http://imgur.com/TCRFBGs (Note, list is likely subject to change as more information about the next-generation of consoles is released)
Now, I'm aware some of those games aren't exactly Triple-A games, but you get the idea.
TechnoProdigy wrote:Rokkr, you seem rather ignorant of modern PC gaming. Thinking Piracy is why PC gaming is "winding down" (When if anything, it's ramping up), and now this. Hacks aren't really that much of a concern. Heck, I can't remember the last time I ran into a game where someone was definitively hacking.
If you want exclusives, how about this: http://imgur.com/TCRFBGs (Note, list is likely subject to change as more information about the next-generation of consoles is released)
Now, I'm aware some of those games aren't exactly Triple-A games, but you get the idea.
Yes because Online Only gaming is making things so much better. It really depends on the games you play and the servers that they are run on. DayZ for example you can be in heaven or in hacker hell. Hacking/Piracy will always be a issue, it's winds it down like I said before because they take new measures to prevent it and it just makes it more of a pain for us to use and easier for them. Battlelog for example is the worst excuse I've ever seen just to launch a multiplayer match. Of course most issue lie with EA themselves but that's another argument in itself.
Take Ubisoft as well who claims "one in ten PC gamers legitimately source games, using the figure as justification for a move towards more free-to-play and web browser-based titles.
However, the head honcho also alleges that as for its regular PC games, only about five to seven per cent of gamers pay anyway. The vast majority apparently run pirated content.
"It's around a 93 to 95 per cent piracy rate, so it ends up at about the same percentage as free-to-play," he claimed."
"Ubisoft gained notoriety for its always-connected DRM measures, a method of piracy prevention that doesn't sit too well with us honest gamers. Still, given high piracy rates, a greater number of publishers are adopting different business models and the wider gaming community may well suffer as a result.
A few months ago, Crytek – another publisher with well-documented piracy problems – revealed plans to go all out free-to-play (F2P) for future games releases."
But yet I'm so ignorant because I believe Piracy is a issue with PC gaming and is hurting it, here's another article -
Spoiler :
"PC Gaming is Dead
There's one particular tactic which people commonly use in the piracy debate that absolutely must stop. This tactic involves the sarcastic use of the claim 'PC gaming is dead', and is based on a technique known as the Straw man Argument:
A straw man argument is an informal fallacy based on misrepresentation of an opponent's position. To "set up a straw man," one describes a position that superficially resembles an opponent's actual view, yet is easier to refute. Then, one attributes that position to the opponent. For example, someone might deliberately overstate the opponent's position. While a straw man argument may work as a rhetorical technique - and succeed in persuading people - it carries little or no real evidential weight, since the opponent's actual argument has not been refuted.
Basically as soon as anyone attributes any negative impact on PC gaming to piracy, opponents will quickly say something like "Sure, PC gaming is dead lol, that's why we've got so many games to choose from." The implication is that just because PC gaming hasn't been completely wiped off the face of the Earth, or that games companies are still making a profit, this automatically means that piracy is not having a significant impact. This type of argument might appeal to the immature fanboy demographic within the PC gaming community, but doesn't address any of the very real and very complex issues we've tried to cover in this article for example.
Let me make one thing clear: PC gaming is not dying. The term 'PC gaming' is very broad, and covers everything from casual games such as Solitaire, through to FPS, RTS, RPG, Simulation, Sport, Adventure and MMOs. There are online and offline variants of most of these genres, as well as hybrids. In short given there are an estimated 1 billion PCs currently in use around the world, almost 200 million gaming PCs in particular, and around 1.5 billion individuals using the Internet, the PC has a huge amount of potential and is most definitely not going to die off as a platform for some form of gaming in the future.
The problem with the simplistic 'PC gaming is dying/thriving' dichotomy is that it completely excludes the possibility that PC gaming is changing, and not necessarily for the better. As we've seen in this article, the evidence points to the fact that as PC piracy becomes more and more rampant on the platform, games companies have been doing two things: migrating to less piracy-prone platforms; and also adjusting business models to try to capitalize on the remaining strong points of the PC platform, which happen to be in the online-only area. PC gaming will continue to grow, as the PC Gaming Alliance is constantly eager to point out with their vague statistics for example, but that growth is likely to be at the expense of certain genres and types of games. Cevat Yerli of Crytek explains the situation much more succinctly, and with much greater authority than I could:
At the end of the day, I think our message is if you're a PC gamer, and you really want to respect the platform, then you should stop pirating. We will see less and less games appearing on the PC, or less and less games pushing the boundaries of PC gaming. Or, in other words, speaking in terms of PC exclusivity ...if the situation continues like this or gets worse, I think we would only consider PC exclusive titles that are either online or multiplayer and no more single-player.
So if you enjoy single player games for example, then you're faced with the very real possibility that fewer and fewer developers will risk investing large sums of money into this type of game. If they do, then instead of a lengthy and high quality gameplay experience, you may be looking at shorter, less challenging games which may be less than satisfying. Or you may wind up with more poor quality console ports. Furthermore, all major single player games are virtually guaranteed to be protected by some form of online-based DRM to try to at least reduce the massive piracy during the critical initial sales period.
Alternatively if you enjoy multiplayer games, then you may find that if the number of unofficial pirated servers for such games continues to grow, and the tools to find and join such servers become more popular, that this will tip the scale towards more and more multiplayer games being created in the Battlefield Heroes mold: cheaply developed, free to play, low-spec quality, designed for the lowest common denominator of online gamer, with little focus on actual skill and more on simply making the game as attractive as possible to anyone who can operate a PC keyboard.
These are the very real scenarios which rampant piracy is already steadily turning into reality. So while PC gaming as a whole may thrive based on the sales success of subscriber-driven MMOs and casual puzzle games for example, many PC gamers may see their favorite types of games become casualties to changing business models in search of gamers who actually pay for the games they play."
As far as the exclusive I think you are missing the point of it. People buy the consoles for those exclusives, not because it has more or less. They want to play them, so arguing who has more is just running in circles cause of course PC has umpteen thousands of "Exclusives" that consoles will never see. Plus as you said a majority aren't really Triple-A games, and some of those are mods to other games so that list can be cut down extensively.
@techno
I have kids for one thing, I need something to amuse myself when they want to game.
Other than that why on earth would I limit myself to one platform when I can have the best of both worlds?
With your logic should both me and the wife sell our SUV's and buy a helicopter instead?
Keyhen wrote:
Sony is still going strong, and beat out Xbox. Microsoft screwed themselves over by even introducing the Xbox one, so they're out. Wii is just... There. PC gaming will never die, until holographic games. Most likely.
Can I get some of those drugs please?
And speculating on systems that haven't even been released yet....classy
They're consoles, it's safe to say they'll be just as terrible as the last generation, and just as many blind consumers will buy into them.
Oh shush you, there's more to gaming than PC's
I don't think you quite realize I never said "Console Games are dying." I merely meant that Sony beat out Xbox on their E3 panel, and Nintendo is still making their things, which will never really stop.