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#148160
Here is some pictures of how I "activated" my doors in my village for breeding. Remember you need at least one "active" door (and 16 or so villagers) in order for an Iron golem to spawn. The breeding rule is 35% of "active" doors. The rules, as per the wiki, for what I call an active door are:

-Must be a door
-Must have sky exposed to a block adjacent to the door (on one side at least)
-the "exposure" must be within 5 adjacent blocks of the door
-The "exposure" must not be equal on either side of the door (must have an opaque roof)

"Sky" is considered no opaque blocks between the top of the block and the sky. Light levels DO NOT MATTER, only sky counts. If you want to cover your village then I suggest you use glass on the sky side (but make sure it is above the door).

I hope this info helps and happy breeding....
Attachments
The sky - I can see Father O`Grady, I can SEEEE.
The sky - I can see Father O`Grady, I can SEEEE.
2013-03-08_10.57.16.png (93.36 KiB) Viewed 647 times
Notice how the "skylight" is on one side of the door (but not above the door).
Notice how the "skylight" is on one side of the door (but not above the door).
2013-03-08_10.56.59.png (340.61 KiB) Viewed 647 times
2013-03-08_10.49.50.png
2013-03-08_10.49.50.png (296.22 KiB) Viewed 647 times
#148162
Unfortunately, this probably won't apply due to the new mob limit.
#148217
MrkeveCool just had some questions about getting villagers to breed. I had someone else ask me also so when I got a good system worked out (and verified it worked) I figured I would post the info. The forums seemed to be the best way to do that.

As for de-spawning, I sinceley hope not. Villager trades take time to "build up". I would hate to see all that work, work that is just as valid as building something, go to waste. Wilthout at least 16 villagers we would have no iron farms either. (And without having at least a few animals together, we could not breed those at all too. It takes 3 animals, all together, to breed. The one, that had just been breed, the third one. That discussion is for a different thread/forum though.)
#148227
I've been working on a solution to the villager breeding problem.. I have one realm 50x50 blocks walled off, and within this realm I have 4x4 "cages", spaced exactly 5 blocks apart, on the 6th block I have the wall for the next cage, within these cages are the villagers, I can't remember the exact number, but I fit somewhere around 40 villagers spaced apart evenly, and with the new changes, there's a good chance They won't despawn, even with wandering Golems.

Now, roughly 75 blocks away, I have another little cell underground with a glass ceiling, within this cell is 10 doors and 2 villagers, and due to the space between the realms, this forms a new village. These 2 villagers will breed 1 time, from this breeding cell I have a rail line leading to the "cages" realm, where I store My villagers. The only problem I havn't worked out is how to get Golems to spawn. 1 block diagnonally from each cage I currently have a 4x4 house with 4 doors and a glass ceiling above them. Unfortuantly, this hasn't given any results, so I'm changing the cages around to be individual 4x4 houses that will store the villagers. Due to the distance between Them (5 blocks) They can't reach Eachother, and therefore, They can't breed.
#148238
EDIT: sorry for the double post, it wouldn't let Me edit My first post..

Anyway, I can now confirm that golems are spawning in the cage/house method, so I don't think it'll matter which method is used, cage/house, or house. So far I got about 6 golems spawning. The best part about the house/cage method is You can hide in the houses without being attacked by Golems.
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