- Mon May 23, 2011 6:22 pm
#14013
Please vote for one of the options:
Option A.
No realms, more similar to the current classic server (which is being changed into creative 2.0). Instead, there would be per-player rollback capabilities (for mods), ability to see who placed/removed blocks (for mods), and chest protection.
Additionally, there would be "plots", which are merely used for reference. However, people can assign motd's to plots. For example, when a user enters a plot, you could have it set to say "Welcome to Kurachi!".
Option B.
Keep the Realm system more similar to how it presently is. This enables players to control specific sections of land. However, this discourages community projects, and isn't really the spirit of multi-player.
Option A.
No realms, more similar to the current classic server (which is being changed into creative 2.0). Instead, there would be per-player rollback capabilities (for mods), ability to see who placed/removed blocks (for mods), and chest protection.
Additionally, there would be "plots", which are merely used for reference. However, people can assign motd's to plots. For example, when a user enters a plot, you could have it set to say "Welcome to Kurachi!".
Option B.
Keep the Realm system more similar to how it presently is. This enables players to control specific sections of land. However, this discourages community projects, and isn't really the spirit of multi-player.
"When you do things right, people won't be sure you've done anything at all."