Post any ideas / suggestions for the game servers here.
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Do you support this idea?

Yes
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By soso_1
#139501
As of me now seeing this topic, me and Meloetta_344 are now going to go back into the invis inspecting routine, going around to find those who go through the teleporter and grief/raid. We will try to keep more on the screenshot/forum post side then more on the admin msg side to keep from getting a swamped admin mad. Me and Meloetta are on after school and on almost all the time for the weekend.
#139553
soso_1 wrote:As of me now seeing this topic, me and Meloetta_344 are now going to go back into the invis inspecting routine, going around to find those who go through the teleporter and grief/raid. We will try to keep more on the screenshot/forum post side then more on the admin msg side to keep from getting a swamped admin mad. Me and Meloetta are on after school and on almost all the time for the weekend.
Remember to bring potions of fire resistance in case things get hot.
By Soul K
#139554
Needs to be adjusted most definitely but I can see it being helpful and being a turn off for newer players that do want to play on the server. Like building a project together with *gasp* another player but only to see their new friend get banned for griefing for breaking a block the other person placed.

For the helpful part it free's up time for Mods to help others.
#139559
I have a feeling this is going to be marked invalid.

The griefing filter is less than two days old. Regardless of its intended target or what is planned for it's future, this is way too early to be jumping to conclusions. Rokkr and Intelli are fully aware that people are getting banned in error. It's a new system and it will inevitably have kinks like this, especially in it's first few days. Rokkr said that he and Intelli have discussed the filter already and he implied that it will be changed somehow in order to produce fewer accidental bans.

Just give it time. Making things like this work well can be a process of trial and error. You can plan all you want but you have to try the system out to see what it will actually do and how it will behave. Now Intelli has seen the results, and he will undoubtedly spend more time working on the filter to make it more accurate.
#139573
monkeychunks wrote:A team of griefers? I think the code needs to be revised, as for the griefers they have many alts and are professionals. I have already figured out the trigger and Im sure they have too :( I advise everyone stay on their guard, and we should keep tabs on the amount of people who go through the random teleporter at once. If the same group of people goes through over and over again then it's probly them. If you want to help be semi staff you should drink invisibility potions and go through the teleporter ;)
I have been doing this already and recording it till I fell off a cliff and lost 15 invisibility potions lol, just haven't got round to making more.
#139578
I don't really find the point because if you get griefed, staff can roll it back. But what I think happens, is that people don't care if they roll it back because they still lose their stuff in chests. In my server, (AGAIN, NOT ADVERTISING) I can rollback things in chests with CoreProtect! monkeychunks (0820497) told me that's the plugin Intelli has for rolling back stuff. So why can't Intelli just modify it and make it so staff can have an option to rollback chests, or not.
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By dlgn
#139582
Because that would involve creating items, which is non-legit. Technically, rolling back blocks also involves spawning in items; I've always wondered about that. Anyway, that's why they don't roll back items in chests.

~dlgn
By eah
#139599
ICD-10 Diagnosis
It is characterized by at least 3 of the following:
1. Callous unconcern for the feelings of others;
2. Gross and persistent attitude of irresponsibility and disregard for social norms, rules, and obligations;
3. Incapacity to maintain enduring relationships, though having no difficulty in establishing them;
4. Very low tolerance to frustration and a low threshold for discharge of aggression, including violence;
5. Incapacity to experience guilt or to profit from experience, particularly punishment;
6. Markedly prone to blame others or to offer plausible rationalizations for the behavior that has brought the person into conflict with society.

DSM-IV-TR Diagnosis
A) There is a pervasive pattern of disregard for and violation of the rights of others occurring since age 15 years, as indicated by three or more of the following:
1. failure to conform to social norms with respect to lawful behaviors as indicated by repeatedly performing acts that are grounds for arrest;
2. deception, as indicated by repeatedly lying, use of aliases, or conning others for personal profit or pleasure;
3. impulsiveness or failure to plan ahead;
4. irritability and aggressiveness, as indicated by repeated physical fights or assaults;
5. reckless disregard for safety of self or others;
6. consistent irresponsibility, as indicated by repeated failure to sustain consistent work behavior or honor financial obligations;
7. lack of remorse, as indicated by being indifferent to or rationalizing having hurt, mistreated, or stolen from another;
B) The individual is at least age 18 years.
C) There is evidence of conduct disorder with onset before age 15 years.
D) The occurrence of antisocial behavior is not exclusively during the course of schizophrenia or a manic episode.

The second diagnosis is common in 3% of males and 1% of females. It's the exact reason why people grief - they have antisocial personality disorder. And they might purposely turn to the internet to wreak havoc because there are no consequences and they can be hard to stop. If you are entertained by the anger of other people, you have a screw loose. People get mad in a video game in the same way and close intensity as when (say) they return to their car to find their tires slashed. Rule breaking in a video game is highly analogous to breaking of legal and ethical laws IRL. The fact that this is virtual, does not exempt anyone from scrutiny of the real world even in the slightest.

For any griefers reading, this probably doesn't help much because you're incapable to except it. For the rest of us, it's a reasonable explanation why it happens. ASPD is usually a stage in a persons life. After 5 or 10 or 20 years, they usually get over it. Just hope it doesn't turn someone into an egocentric maniac plotting to commit genocide and brutally take over a whole continent.
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