Post any ideas / suggestions for the game servers here.
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Do you support this idea?

Yes
59
69%
No
26
31%
#137187
Just because you're content with you're area doesn't mean everyone is.
I have 4 lovely chunk errors, 5 abandoned houses, and 2 owned realms where both owners are banned and NOT appealing surrounding me.

It's not like I can just move 18 realms worth of area - the majority of the map is like this.

However, if you were to tell me I could move to 18 new realms in uninhabited area, which would be less prone to this I would. Especially since I could move into 1 biome as opposed to the middle of 3 where I got pasted.

I know this is going to get rejected, but surely there can be some sort of compromise.

Let players check block activity themselves maybe?


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I can't go forward or right without buying someone's base, or pieces of it out from under them.
At most, I could expand 2 left and 1 back - but there's no symmetry in that.
Last edited by Joseph3114 on Thu Jan 10, 2013 11:57 pm, edited 1 time in total.
#137190
Intelli wrote:1. The limited map space is part of what makes MineRealm what it is. You can find unlimited building space on nearly any other server. Having to actually work towards getting a decent area is part of what makes the server appealing. Plus, there's tons of free land, at least where I am. You just need to look around. Sure, there may be small wooden huts to be found in nearly any part of the map. However, this hardly counts as the map being entirely used up.

2. New players are too lazy to walk out to the edges of our current map as it is. Expanding the current map would make absolutely no difference for 99% of the new players. Unless of course, we made it so players could teleport into this extended area. I'm opposed against this though (for the same reason we don't allow teleporting into the wilderness)

3. What happens when biomes change again or something, and you guys start asking for further extensions? We'd have a massive blob of land that no one wants to live on.

4. Based on wilderness usage, I don't see this extension actually being used by any decent number of players.
1. That's what it has become, not what it has always been like. And obviously it's not adding to an enjoyable experience for the majority of players (based on current poll results).

2. Because 99% of new players log on once and never come back again. The remaining 1% are the players who end up staying, buying a realm and at some point visit the border. So yeah, for 99% of new players it makes no difference but for the active players it does.

3. The wilderness is for introducing new biomes, materials and other content. The reason for this map expansion is to battle the lack of fresh land. The fact that 1.5 is coming up is just a convenience. Just because new biomes are introduced somewhere doesn't mean people will not use land with old biomes anymore.

4. This comparison is pretty rubbish, in the wilderness you can't buy realms and it will get wiped at some point. In a map expansion you would be able to buy realms which makes it a lot more attractive to build in. You can't predict the use of a map expansion based on wilderness usage.
#137198
All I want is a 10 block extension so I can get rid of some mountain slices that were left at the edge near Roanoke. They just look bad. That's it. I'd be happy personally. I share the view that I'd rather see the current map fully developed with all kinds of cool stuff to always see than open up more area for small dirt huts.

As an aside. I feel that the people that always ask for a map wipe are too attached to spawn city and the use of the /spawn command. I'd say to those come build with us near Roanoke. Help build up another great city on this server. There's plenty of land public or coming up all the time and if you were planning a nice build I have land I could always part with so you'd be close to the center of town.
#137202
BSGSamuel wrote:
2. Because 99% of new players log on once and never come back again. The remaining 1% are the players who end up staying, buying a realm and at some point visit the border. So yeah, for 99% of new players it makes no difference but for the active players it does.
Well if these active players who want fresh land ARE visiting the border, I don't see why nobody's buying the land. This map is nowhere near full.
#137203
Intelli wrote:1. The limited map space is part of what makes MineRealm what it is. You can find unlimited building space on nearly any other server. Having to actually work towards getting a decent area is part of what makes the server appealing. Plus, there's tons of free land, at least where I am. You just need to look around. Sure, there may be small wooden huts to be found in nearly any part of the map. However, this hardly counts as the map being entirely used up.

2. New players are too lazy to walk out to the edges of our current map as it is. Expanding the current map would make absolutely no difference for 99% of the new players. Unless of course, we made it so players could teleport into this extended area. I'm opposed against this though (for the same reason we don't allow teleporting into the wilderness)

3. What happens when biomes change again or something, and you guys start asking for further extensions? We'd have a massive blob of land that no one wants to live on.

4. Based on wilderness usage, I don't see this extension actually being used by any decent number of players.

--

In regards to arguments in the thread about needing resets/extensions for new features implemented in the game, that's what the wilderness is for. The wilderness is a reset zone, although the exact behavior of how that's going to work is still TBD.

Oh, also, if you want to live all by yourself with no other players around, you should be playing on single player. The point of multiplayer is to interact with other players. And yes, this means that you might have other players living near you. The horror!
This sort of response to a very real problem with your server reaffirms some thoughts I've had since the mass bannings over the server that shall not be named.

1. Who finds appeal in struggling to discover a semi-decent piece of land to develop? I know I certainly don't. Plus, a quick look at the server map will show that it is, in fact, quite difficult to find areas suitable for any moderately large builds, and the few that exist will only become fewer as the server continues to age if some sort of action isn't taken.

2. The 99% of new players that are too lazy to walk to the edge of a 10,000x10,000 block map and tend not to stick around for more than a few days are certainly not the people you should want to cater to. Why you insist on futily trying to keep players who obviously don't want to play the game as you intended (as demonstrated by the public land teleporter) simply doesn't make any sense to me.

3. This thread is in no way calling for a map extension every time a new feature is added to the game. Like you said, that's what the wilderness is for. The original post is simply calling for some much needed new terrain to build on, which is pretty important when you consider that this is supposed to be a survival server with an emphasis on building.

4. How can you possibly expect to be taken seriously while trying to use how often people build on the unpurchasable public land, that you said yourself is to be reset, to determine how often people would build on a new plane of normal land? That's just nonsensical.
#137208
Rejected based on the current poll results.

Image

However, we're still going to further review this and see what the best course of action regarding this is, as a fairly good chunk of players are interested in some type of expansion.

However, this is going to take some time. Even if this was accepted, there's a ton of other accepted suggestions that need to be implemented first.
#137210
Intelli wrote:-snip-Even if this was accepted, there's a ton of other accepted suggestions that need to be implemented first.
What is your order of implementation? Low hanging fruit, date accepted, number of players who voted for the suggestion? Something else?
#137228
Intelli wrote:Rejected based on the current poll results.

Image

However, we're still going to further review this and see what the best course of action regarding this is, as a fairly good chunk of players are interested in some type of expansion.

However, this is going to take some time. Even if this was accepted, there's a ton of other accepted suggestions that need to be implemented first.
I offer my hand in writing some classes for you if you need help.

Just tell me what you need and I can make it happen

(java developer by profession not by hobby)
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