Intelli wrote:1. The limited map space is part of what makes MineRealm what it is. You can find unlimited building space on nearly any other server. Having to actually work towards getting a decent area is part of what makes the server appealing. Plus, there's tons of free land, at least where I am. You just need to look around. Sure, there may be small wooden huts to be found in nearly any part of the map. However, this hardly counts as the map being entirely used up.
2. New players are too lazy to walk out to the edges of our current map as it is. Expanding the current map would make absolutely no difference for 99% of the new players. Unless of course, we made it so players could teleport into this extended area. I'm opposed against this though (for the same reason we don't allow teleporting into the wilderness)
3. What happens when biomes change again or something, and you guys start asking for further extensions? We'd have a massive blob of land that no one wants to live on.
4. Based on wilderness usage, I don't see this extension actually being used by any decent number of players.
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In regards to arguments in the thread about needing resets/extensions for new features implemented in the game, that's what the wilderness is for. The wilderness is a reset zone, although the exact behavior of how that's going to work is still TBD.
Oh, also, if you want to live all by yourself with no other players around, you should be playing on single player. The point of multiplayer is to interact with other players. And yes, this means that you might have other players living near you. The horror!
This sort of response to a very real problem with your server reaffirms some thoughts I've had since the mass bannings over the server that shall not be named.
1. Who finds appeal in struggling to discover a semi-decent piece of land to develop? I know I certainly don't. Plus, a quick look at the server map will show that it is, in fact, quite difficult to find areas suitable for any moderately large builds, and the few that exist will only become fewer as the server continues to age if some sort of action isn't taken.
2. The 99% of new players that are too lazy to walk to the edge of a 10,000x10,000 block map and tend not to stick around for more than a few days are certainly not the people you should want to cater to. Why you insist on futily trying to keep players who obviously don't want to play the game as you intended (as demonstrated by the public land teleporter) simply doesn't make any sense to me.
3. This thread is in no way calling for a map extension every time a new feature is added to the game. Like you said, that's what the wilderness is for. The original post is simply calling for some much needed new terrain to build on, which is pretty important when you consider that this is supposed to be a survival server with an emphasis on building.
4. How can you possibly expect to be taken seriously while trying to use how often people build on the unpurchasable public land, that you said yourself is to be reset, to determine how often people would build on a new plane of normal land? That's just nonsensical.