Post any ideas / suggestions for the game servers here.
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Do you support this idea?

Yes
5
36%
No
9
64%
By RyGuy130
#136518
An idea similar to (and better than) the one proposed in this thread, this suggestion is for a command that would toggle the ability of other players to use /sethome in your realm. This would allow for a greater variety of functional builds and give realm owners more control over their realms. By default, players would be able to use /sethome in a realm until the realm owner used this command, making it incredibly likely that the vast majority of realms would remain unaffected by this, but still allowing it to be very useful to the players who would like to make use of it.
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By Intelli
#136523
Because exactly what the server needs is 200 different commands and 20 pages of /help. (with all the new command suggestions).
By RyGuy130
#136527
Intelli wrote:Because exactly what the server needs is 200 different commands and 20 pages of /help. (with all the new command suggestions).
My first suggestion was proposed as it was specifically because I inferred that you didn't want to add many togglable realm options. Unfortunately, that idea was rejected by a large potion of the community. This idea eliminates many of the problems players had with my first suggestion, but still allows for the larger variety of builds that do more than look pretty.

I can definitely see where you're coming from with not wanting to add too many commands, but honestly, in my opinion, more commands can only be a good thing, as long as they're helpful and stay within the feel of Minerealm. The players that are worth keeping are smart enough to read /help to learn about any commands they feel they may want to use, and features like this don't have any real negative impact on the players that don't want to use them or don't care to learn about them. More togglable features like this would drastically increase the customizability of realms and allow them a much wider range of functionalities.

The main reason I hardly come here anymore is because the realm system as it is, frankly, makes the game pretty dull for me. All there is to be done on the server is grind for countless hours to get materials, so that you can spend countless hours building something that does nothing but look nice. If I'm going to put that much work into something, I want to be able to have fun with it afterwards, and share that fun with anyone willing to partake in it.

If more features like this, public realm toggle (which would be even better with the ability to select which features were public), and better PvP mechanics (player death upon logging out during PvP combat, inability to turn off PvP while in combat, etc) were implemented, MineRealm would be a much more fun place to be. Players could create working minigames, PvP would be worthwhile, and there would just be a whole lot more to do than there is now.

I probably sound like I'm venting by now, but please try not to overlook my point here. I truly appreciate that you actually go out of your way to express your concerns about these kinds of things, and the only reason I even go out of my way to write these paragraphs is because of how much I'd love to see this server reach the kind of potential it has to be something that Minecraft by itself just can't. MineRealm has so many things going right for it; a huge community, a capable server, and an owner that's actually a skilled programmer. If it would just enable the players to create things that they can actually enjoy together, instead of just appreciate aesthetically, it would be the ideal place for not only myself, but also many dozens of people I know that just can't see the appeal in staring at a structure made of blocks.
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By jackavsfan
#136546
RyGuy130 wrote: This idea eliminates many of the problems players had with my first suggestion, but still allows for the larger variety of builds that do more than look pretty.
I don't understand how the command /Realm Home Toggle will add to the functionality of builds. Could you elaborate?
RyGuy130 wrote: but honestly, in my opinion, more commands can only be a good thing, as long as they're helpful and stay within the feel of Minerealm.
Recall that this server tries to stay as close to vanilla as possible. Nobody's gonna be happy when they read "near-vanilla" on our advertisement then join the server to find they have to learn tons of new commands. Except, ya know, the people who thought they were joining a different kind of server.
RyGuy130 wrote: All there is to be done on the server is grind for countless hours to get materials, so that you can spend countless hours building something that does nothing but look nice.
Minecraft in a nutshell. Also, I find building stuff that looks nice to be fun. You can already make buildings that "do something," either by making something cool out of redstone or by just building a good-looking functional building, like a farm.
RyGuy130 wrote: ..but also many dozens of people I know that just can't see the appeal in staring at a structure made of blocks.
Minecraft is DEFINITELY not the game for you if you don't like structures made of blocks, just saying.
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By cubeguy314
#136555
First off, why should we worry about squatters on private realms? The squatter will sooner or later realize that there is no point of setting their home in a private realm that they can't even access. You don't want them there? Lava them. They return back with /home? Block their home spot in a box of darkness and/or lava. They'll leave eventually.
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