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MineRealm 3.0

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By dragoncrystal24
#13283
Sharingan616 wrote:I like most of what I see. Except chests. :/
Please remove that. x.x
I kind of like that. People can get into a chest no matter how much they hide it, and I don't want to have to go 30 blocks underground, though a lava pit, and into a sealed vault every time I want to access a chest. I want an easily accessible, safe chest, not a very hard accessible chest that might or might not be safe. Also, people can just use invisible txture packs and find all your hidden chests, unless you put it in a no-air hole in the ground. And I don't really want to have to smash up my beautiful floor every time I want to put a bunch of items away. I like organized, pretty vaults.

And even if your chest is sealed with no air, some people use xray hacks, so they can see your chest no matter what you do.

All in all, I like the chest idea. It lowers the survival aspect a bit, but the new country system makes up for that.


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Intelli, will all the commands have /realm something, instead of the /country something you stated in the OP?
Last edited by dragoncrystal24 on Wed May 18, 2011 8:01 pm, edited 1 time in total.
By Th3Guy
#13284
Now that is true survival!

Expt the chest.
But I know others want it sooo...

It would be nice to have
/chest all
/chest all <realmName>
/chest all friends
/chest all party

Edit:
and "/chest private" to make it yours again because you might forget who you added :S
Last edited by Th3Guy on Wed May 18, 2011 8:02 pm, edited 1 time in total.
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By Intelli
#13285
dragoncrystal24 wrote:Instead of a one-minute timing to defend your country, make it 24 hours. Some people can only go on an hour a day, and, seeing as we're all in different time zones, someone could be slaughtering us in our sleep, literally. If it's 24 hours, people easily have enough time to defend their countries. But, to make sure they don't just spam blocks to defend, they should not be allowed to use any PC earned after the war declaration was announced. That way it makes people have to keep up proper defenses, and not just spam blocks as soon as someone announces war.

With that new system I stated above, people should be able to declare war on multiple people at a time. That way, they don't have to wait 24 hours to make another declaration. I would really like this system I stated to be put in.

How does that sound?
Well, people can go and spend their plot credits on fortifying plots before they log off.
How about if I added a "/plot autodefend" option, so a plot will automatically defend itself if attacked, if needed? At risk of spending all the country plot credits.
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By terrancejones
#13286
Actually yeah... I do like some of those chest proposals... I do like having my own chests, but I shared a lot with my realm these days, and will probably do so in the future as well... but for now... One Person=One Chest series seems to work okay...
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By Intelli
#13287
Th3Guy wrote:Now that is true survival!

Expt the chest.
But I know others want it sooo...

It would be nice to have
/chest all
/chest all <realmName>
/chest all friends
/chest all party
Interesting. What do you others think of this? (Able to specify if your realm, party, friends, etc, can access your chests)
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By dragoncrystal24
#13289
Intelli wrote:
dragoncrystal24 wrote:Instead of a one-minute timing to defend your country, make it 24 hours. Some people can only go on an hour a day, and, seeing as we're all in different time zones, someone could be slaughtering us in our sleep, literally. If it's 24 hours, people easily have enough time to defend their countries. But, to make sure they don't just spam blocks to defend, they should not be allowed to use any PC earned after the war declaration was announced. That way it makes people have to keep up proper defenses, and not just spam blocks as soon as someone announces war.

With that new system I stated above, people should be able to declare war on multiple people at a time. That way, they don't have to wait 24 hours to make another declaration. I would really like this system I stated to be put in.

How does that sound?
Well, people can go and spend their plot credits on fortifying plots before they log off.
How about if I added a "/plot autodefend" option, so a plot will automatically defend itself if attacked, if needed? At risk of spending all the country plot credits.
Perfect, I love the risk factor in that. Now that is survival. Also intelli, in the OP you kept saying /country commands. Will that be changed to /realm commands once it is released?
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By Sharingan616
#13294
Ligtbulbs wrote:I look forward to conquering all enemy nations.
For the Glory of the Motherland!
Holy fudge, for the last time: You are banned.

Ugh. =-=
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