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MineRealm 3.0

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By Bonejunky
#13268
jailbird556 wrote:
jailbird556 wrote:One question: You said there would be an anti-griefing tool. In this post I saw nothing of it. Will it be only you can break block you place or will there just be no griefing tool.
How do I delete posts because I saw Intelli's post after i posted this.
You cannot. This is not Facebook.
By jailbird556
#13269
Bonejunky wrote:I hate Risk.

This is Minecraft, not some sort of strategy game. And I think a minute is a little long for the take over plot thing. There would be one country with tons of land they could easily defend their land. Once all the land is used then people who want more land are screwed.

I think we should just stick with the expansion system we have now unless there is some sort of complication that will not allow us to do that.

Hrmph.
I totally disagree with you as people are expanding into each other. This will eliminate that. Even if you get boxed in by some people you can take there land by conquering it. I love this system. Oh and doug7070 this will make people interact with others. I think If you have property with a sign saying its yours you should have the right to be in the Country no if ands or buts unless you go to a mod and are totally denied.
By jailbird556
#13270
Intelli wrote:Forgot to add this point:

Probation
Country leaders and captains can put a user on probation, using the "/country probation <user>" command. This will prevent that user from destroying blocks placed by another user. Mods will also be notified when this command is used.
I like this point.
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By Intelli
#13274
doug7070 wrote:I see a lot of good, and some not so good, with this new system. My main point being that if I were to build a house (Or other building) and a country were to take over that area I would be at the mercy of the country owners. Besides that point I think this will be a good update, and I salute you for being that good at coding.
Well then, just join that country. =]
Or, spend some plot credits, and take it back. :D
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By terrancejones
#13275
Hey guys, if you build a lot of buildings, you can easily fortify your countries with ease... surely 6 people at minimum can build a lot of new idea things, when the land's inspiration hits you like the Muse of heavy hammer hitting...

I'm mildly concerned that there's no word on if we can be citizens of multiple countries, but, if not, I'll deal... XD I am greatly happy with what I see though as the new systems...
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By dragoncrystal24
#13277
Intelli wrote: To leave a party: /party leader

The new map size will be 5,000 x 5,000.
Absolutely LOVE it all, except for the first note, why is it called /party leader? Not /party leave?
http://minerealm.com/community/posting. ... =4&p=13277#
I'm not sure about the size. I was thinking about bigger, but with this new system i guess this will work.

also, I don't think that people that are not members of a country should be able to build in one.

Will there be anti-griefing and player rollbacks?

Can there be a command to share your chest with all members of a country?

Everything else I love. This is an amazing concept, I never even thought of this. Really like the risk play here.
Last edited by dragoncrystal24 on Wed May 18, 2011 7:52 pm, edited 2 times in total.
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By Intelli
#13278
dragoncrystal24 wrote:
Intelli wrote: To leave a party: /party leader

The new map size will be 5,000 x 5,000.
Absolutely LOVE it all, except for the first note, why is it called /party leader? Not /party leave?

I'm not sure about the size. I was thinking about bigger, but with this new system i guess this will work.

also, I don't think that people that are not members of a country should be able to build in one.

Will there be anti-griefing and player rollbacks?

Can there be a command to share your chest with all members of a country?

Everything else I love. This is an amazing concept, I never even thought of this. Really like the risk play here.
Fixed the typo (/party leave)

Added the following to the post:

Anti-Griefing
We will be implementing new anti-griefing tools for moderators. This includes, but is not limited to, the ability to rollback blocks destroyed/placed by a specific player and notifications if a user comes on the server, and is doing nothing but destroying stuff.

--

For chests, you would need to specify each player that you want to share your chests with.

Hmm though, should probably add a friends list also.
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By Intelli
#13279
Added:

Friends
You can now create a list of friends. Right now, the sole purpose for this is to easily see if specific users are online or not.

To add a friend: "/friends add <user>".
To remove a friend: "/friends remove <user>".
To see online friends: "/friends online".
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By dragoncrystal24
#13280
Instead of a one-minute timing to defend your country, make it 24 hours. Some people can only go on an hour a day, and, seeing as we're all in different time zones, someone could be slaughtering us in our sleep, literally. If it's 24 hours, people easily have enough time to defend their countries. But, to make sure they don't just spam blocks to defend, they should not be allowed to use any PC earned after the war declaration was announced. That way it makes people have to keep up proper defenses, and not just spam blocks as soon as someone announces war.

With that new system I stated above, people should be able to declare war on multiple people at a time. That way, they don't have to wait 24 hours to make another declaration. I would really like this system I stated to be put in.

How does that sound?
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