Post any ideas / suggestions for the game servers here.
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Yes
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72%
#131020
Hey everyone,

I suggest we make it so upon death, you can't use any warp commands for 5 minutes.

This would accomplish the following:

1. Give death more meaning.
2. Make the game more difficult.
3. Make the game more vanilla-like.

As in vanilla, you don't have any teleports at all, this would ultimately be making gameplay more like it should be. As well, there'd now be a good reason to not die, as there's a much higher chance that your items will actually be lost.

Vote!
#131026
Fraq no!! if I die, I sure as heck want to get to my items before they despawn. Specially the ones that I spent hell alot of creds for like glowstone, an enchanted diamond tool, rare items, etc.
By Tyranitar
#131027
I personlally have a very limited time on minecraft, ussualy 30 minutes to an hour a day on average, so I personally dislike the idea. I understand why it would be a good idea, but for players like me with less time to play, a 5 minute death penalty is not something we need.

Like your idea, mabe add it as a penalty only when /pvp is active and another player kills you?

Sorry -1
#131032
Cubeguy314 not approved.

Isn't death, the risk of losing all your items, and having your experience points halved each death penalty enough? And waiting 5 whole minutes just to warp is, in my honest opinion, a complete waste of time.
#131037
McFattyXXXL wrote:Fraq no!! if I die, I sure as heck want to get to my items before they despawn. Specially the ones that I spent hell alot of creds for like glowstone, an enchanted diamond tool, rare items, etc.
Or you could, you know, not die, when you have an inventory full of valuables.
#131046
Intelli wrote:Hey everyone,

I suggest we make it so upon death, you can't use any warp commands for 5 minutes.

This would accomplish the following:

1. Give death more meaning.
2. Make the game more difficult.
3. Make the game more vanilla-like.

As in vanilla, you don't have any teleports at all, this would ultimately be making gameplay more like it should be. As well, there'd now be a good reason to not die, as there's a much higher chance that your items will actually be lost.

Vote!
when normal you have beds, you die and your back to where you slept last. These are the same thing, in real vinalli mine craft your right back into your house, just like /home
#131068
Intelli wrote:
McFattyXXXL wrote:Fraq no!! if I die, I sure as heck want to get to my items before they despawn. Specially the ones that I spent hell alot of creds for like glowstone, an enchanted diamond tool, rare items, etc.
Or you could, you know, not die, when you have an inventory full of valuables.
I build alot so sometimes I will be caught off guard, but I always have my food level capped off. When and if I venture in the nether. I go with only 12 melon, a sword, and 1 or 2 of each type of stone tool pending on what I am trying to harvest. But with these peope who kill anyone in the nether without agreeing on it lately, I haven't returned to get items that I want from the nether.

Sides last time I died with vaulbles on me was when I found some diamond and was stupid to dig down underneth me resulting in falling into a pit of lava, wiping the 8 diamonds I had, over half a stack of iron ore, and 13 gold ore. Still I stand by what I say. This idea is just to much. However I do like one of the ideas that guys replied about your idea, being part of diing from pvp. Of course there is a fault to this cause people like to blantantly kill people in the nether even if they did agree to pvp in the nether. which reenforces my opinions against this idea. Of course if we had beds enabled I wouldn't be, cause in vanilla minecraft you respawned at the last bed you slept in. But since beds are disabled.
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