- Tue Dec 11, 2012 2:11 am
#129253
I wanted to ask questions and post my thoughts but the thread was locked so I'm posting here.
1. I'm fine with the price.
2. So there must be 6 members to be a guild? Why can't there be less if they could afford it. Personally I don't want anyone but my friend in my guild, no offense. It has been my friend and I teamed up for over a year on this server and I would like it to stay that way. This is just my case, and I don't think I would be alone on this one.
Example problem I foresee: Must be 6 members. 150k/6 = 25k. Player 6 makes leader mad. Leader cannot ban player 6 from guild cuz of min req. Leader or jr leader accepts player 7, then bans player 6. Player 6 out 25k. People losing out on money is a big part I foresee being hurtful to this server.
So if min req is 6 users. What if a player joins and wants out? I mean, are they stuck? LOL
Along with this, now that you have an HQ for this guild that has to have 6 members, 4 that are mostly strangers (In my case at least.). What is being required to share by the Leader of the guild. Just that realm? All the leader's realms? What if player 6 goes haywire and griefs everything. We cannot ban him due to min req?
Does this mean we are required to go out and make friends on this server if we cannot supply the 6 users that we trust to form our guild?
3. As far as the HQ goes, Prodigy9 brought up a good point. What are the incentives? Or even requirements? I think there SHOULD be both.
Incentives... Possibly coding an automated trading system. Of course items would have to be physically placed in a chest. Then people could just walk up, click on the chest with a sign over it specifically worded to be a "Selling Chest". Then the server would ask "Do you want to buy Diamond for 100cr?" /yes or /no. (Probably a very long shot but something would be nice for a HQ)
Requirements... Certain amount of blocks placed? Beacon? Or possibly just Intelli or staff approved by pure judgement.
4. Alliances? Um why? And wow that would be a CROWDED guild chat. IMO this needs to be implemented more intricately. Perhaps this will Relate to Change I and therefore cannot be discussed further.
5. Disbanding a guild.... Or you could just... Not disband your own guild. I guess the only reason for this so the Leader doesnt disband and join another guild? Or maybe to get rid of Jr Leader? I'm not sure.
Just my thoughts and suggestions. I only pick apart this system because of the problems I foresee, not because I don't want it. Overall I think this guild system could be very interesting.
1. I'm fine with the price.
2. So there must be 6 members to be a guild? Why can't there be less if they could afford it. Personally I don't want anyone but my friend in my guild, no offense. It has been my friend and I teamed up for over a year on this server and I would like it to stay that way. This is just my case, and I don't think I would be alone on this one.
Example problem I foresee: Must be 6 members. 150k/6 = 25k. Player 6 makes leader mad. Leader cannot ban player 6 from guild cuz of min req. Leader or jr leader accepts player 7, then bans player 6. Player 6 out 25k. People losing out on money is a big part I foresee being hurtful to this server.
So if min req is 6 users. What if a player joins and wants out? I mean, are they stuck? LOL
Along with this, now that you have an HQ for this guild that has to have 6 members, 4 that are mostly strangers (In my case at least.). What is being required to share by the Leader of the guild. Just that realm? All the leader's realms? What if player 6 goes haywire and griefs everything. We cannot ban him due to min req?
Does this mean we are required to go out and make friends on this server if we cannot supply the 6 users that we trust to form our guild?
3. As far as the HQ goes, Prodigy9 brought up a good point. What are the incentives? Or even requirements? I think there SHOULD be both.
Incentives... Possibly coding an automated trading system. Of course items would have to be physically placed in a chest. Then people could just walk up, click on the chest with a sign over it specifically worded to be a "Selling Chest". Then the server would ask "Do you want to buy Diamond for 100cr?" /yes or /no. (Probably a very long shot but something would be nice for a HQ)
Requirements... Certain amount of blocks placed? Beacon? Or possibly just Intelli or staff approved by pure judgement.
4. Alliances? Um why? And wow that would be a CROWDED guild chat. IMO this needs to be implemented more intricately. Perhaps this will Relate to Change I and therefore cannot be discussed further.
5. Disbanding a guild.... Or you could just... Not disband your own guild. I guess the only reason for this so the Leader doesnt disband and join another guild? Or maybe to get rid of Jr Leader? I'm not sure.
Just my thoughts and suggestions. I only pick apart this system because of the problems I foresee, not because I don't want it. Overall I think this guild system could be very interesting.