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By Lightbulbs
#12068
Agospy wrote:Okay, so now we gotta encourage people to rob from other players. Lovely.
So first you preach you want more choices, and now you are saying we need to limit choices.
I think I've proven that you have no defense other than your own laziness.
By Agospy
#12070
Lightbulbs wrote:So first you preach you want more choices, and now you are saying we need to limit choices.
I think I've proven that you have no defense other than your own laziness.
How does that make any sense? I'm not the one trying to limit choices. You're the one advocating for adding a psychotic difficulty curve that will limit the options of new players who don't want to spend a majority of their time digging, and don't want to be total jerks and steal. You're advocating for a plan that will force players to live in larger cities, even though if players really wanted a couple of mega cities, they would have been built a while ago. Instead, people prefer to go do their own thing. So why stop them? And for what purpose?
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By Lightbulbs
#12071
Agospy wrote: You're the one advocating for adding a psychotic difficulty curve
60 diamonds.
Psychotic difficulty curve.
Intelli, any chance you have a server where I can mine 60 diamonds just to prove how easy it is, divide that time by 6, then tell Agospy how much time is required to meet your "psychotic difficulty curve"?
By Agospy
#12072
Oh, I'd accept that. With one condition. That you play like an average human being who has a job, school, or other responsibilities would. That is, you don't play for more than three hours of your day.
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By Cheez99
#12073
Light, you seem to have invalidated your point. You said this:
In the ~45 day reign of Novasbiscuit, with 3 dedicated players, we wound up with a net profit of 700 raw diamonds, and if you include tools, armor, that goes up to 1200 diamond.
Then this:
Of those 1200 total diamonds, about 100 were collected from actual mining.
That would imply that you brought in 100 diamonds from mining over the 45 days. That's a month of straight diamond mining to form a realm.

I'm thinking the general strategy will be to find a cave, build a little community house in said cave, and don't come out until you have the diamonds. I'm also betting there will be huge waiting lists to get in to the few realms that will exist.
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By Lightbulbs
#12074
Cheez99 wrote:Light, you seem to have invalidated your point. You said this:
In the ~45 day reign of Novasbiscuit, with 3 dedicated players, we wound up with a net profit of 700 raw diamonds, and if you include tools, armor, that goes up to 1200 diamond.
Then this:
Of those 1200 total diamonds, about 100 were collected from actual mining.
That would imply that you brought in 100 diamonds from mining over the 45 days. That's a month of straight diamond mining to form a realm.
I mined 3 hours minutes that entire time.
Derpity.
By Agospy
#12075
What this is doing is essentially saying "F-U" to anybody who can only enjoy the game for a few hours every couple of days. Great, so now I gotta go "hardcore" if I want to do anything. Wonderful.
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By Lightbulbs
#12076
Agospy wrote:What this is doing is essentially saying "F-U" to anybody who can only enjoy the game for a few hours every couple of days. Great, so now I gotta go "hardcore" if I want to do anything. Wonderful.
60 diamonds is 2 hours of mining for a single person.
You said you can play a couple hours a day.
WHAT IS THE PROBLEM HERE
By Agospy
#12077
The problem is that I don't believe you can mine 60 diamond in two hours. That's what.

But that aside. How about a Cost vs. Benefit analysis here.

What is the benefit of charging for realm creation? What is the cost?
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