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By Slicmi
#11358
well you just killed sarcastically happy slicmi's spirit. I probably mixed up no PVP and no health. And i stopped playing for a few months.
But anyways, umm, wow this is hard to make a rebuttal. CLASSIC FTW
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By dragoncrystal24
#11361
I have a few points to make:

anti-grief:
I am happy that an anti-grief plugin is going to be put in. One idea I have is from a Minecraft Classic server I was on a long time ago. The black is what you type, the red is what comes up. All names are made up:

> /block who
> destroy or place a block.
(places random block)
> destroyed: MaxXyXx, placed: MaxXyXx, destroyed: Imagriefer

In this, MaxXyXx found a block in the wildy, destroyed it, then built another block where it used to be. Imagriefer then destroyed the block that MaxXyXx placed. Obviously Imagriefer is the griefer in this case. This is used to show who destroyed what, and could be easily used to prove who griefed what. I have no idea how much coding this would take, or how much it would lag the server, I'm just throwing the idea out.

PvP and creating a PvP zone:

> /pvp area create LBG Arena
> place two blocks.
(places two blocks to define the rectangular prism which will be the invisible pvp barrier)
> PvP area 'LBG Arena' created.

Then, if they wanted to disband, they could use:

> /pvp area disband LBG Arena

Obviously the creator would have to be the one who destroys it, or an admin/mod. Remember, two blocks is all it takes to define the dimensions for a rectangular prism.


As for realms, and cities in general:

I have a mixed view on realms. In one hand, they create a safe and easy building environment. On the other hand, they discourage adventuring, and looking at other people's creations. People are chained to their realms in a sense, and they rarely go out and explore the world. IF we did not have realms, there would be a lot of griefing. But, with the anti-grief system I talked about, this could easily be fixed with a plugin that allows mods/admins to undo all actions made by a player, thus undoing the griefing. Realms should not (if they are kept) allow changes to visitor options. It is a huge pain to try to go ANYWHERE when there are a billion no visitor realms in the way. Like I said, it discourages adventuring and travelling.

Disable tnt. It can be handy in situations, but they may as well call it the 'griefer box', because that's basically all people use it for. It allows for massive griefing to occur withing mere seconds, and would be hard to record with the anti-griefing system I mentioned earlier.

I don't know exactly what to do with the buckets, They can be good, or they can be bad. No comment about that.

Hiding chests is a huge issue. I am not exactly sure what to do about that. Without realms, people would have to constantly hide their chests, and hiding a massive collection of items is no easy task. I do believe something should be put in to protect mass stealing. One way to protect this would be to only record who went into the chest last, so if someone went into the chest, someone else could type /chest who, then right-click on the chest, and it would show who went into the chest last. That would make it so that the system would not have to record all that massive piles of data. This could also work with the anti-grief system, makiing it so that whoever destroyed/placed a block last would be the only one who shows up on the message, and thus making it so recorded data would not clutter up the server too much.


That's all I have for now. Thanks for your time, and I congratulate you if you made it through the whole wall of text.
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By Cheez99
#11368
About your suggested chest /who: how do you know you've been stolen from until you open the chest? All the thief would have to do is cover their tracks and bam, you've been stolen from and have already opened the chest. /who just shows your own name instead of the thief's.
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By catsfuzz
#11379
I think that getting rid of realms might be okay but we would become a griefer haven. The Anti-Grief system will help but griefers can do a ton of damage just a small amount of time. Also, if you are a target for people on the server (Echo Run, but that was mainly solved yesterday...) it will happen often. Even though we are going to update Creative first do we have an idea of when Survival will be updated? Also are there going to be any new plugins that we haven't talked about?
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By dragoncrystal24
#11385
To answer Cheez's question:

I guess the plugin would record the last 2 times it has been looked in. That would work, right?


To answer Catsfuzz:

It is possible to make a plugin that would remove everything done by a certain character. Mods would write /undo Imagriefer 5000, which would undo all of Imagriefer's actions for the past 5000 seconds. Again, that's one of the things I had on my Minerealm Classic server. If possible, I believe we should implement this.


I have another solution, I'm pretty sure it won't be put in, but I'm gonna say it anyway.

survival.minerealm.com

realm.minerealm.com


We could have 2 servers, one for realms and one without. I doubt it will be put in, but I'm just giving you an idea. One would have realms, one would not.
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By Cheez99
#11387
I guess the plugin would record the last 2 times it has been looked in. That would work, right?


Yes.
Mods would write /undo Imagriefer 5000, which would undo all of Imagriefer's actions for the past 5000 seconds.
It would be easier to code this if it were the past 5000 actions. Or you could do an /undo Imagriefer all which would reverse all their actions. The reason it needs to be actions and not seconds is because actions can be shoved into a stack or something, I guess. The server doesn't need to know what TIME they happened, just that they did happen.
By kerovon
#11388
I believe the description of the anti-griefer system that I heard was that it would keep track of 24-48 hours worth of actions, and be able to roll all of the actions back. I would personally prefer they shade on the longer side of that, just because it might take a little bit to discover a grief if you don't log in every day and inspect all of your property.
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By terrancejones
#11392
Congrats on your 300th Post Dragon... XD

Anyways, I'm against the idea of losing realms. The main reason is, because on the 1.0 game, I was pretty sure that if I was actually on the map, people would have found my little town and griefed it. Actually I think we were robbed on the last day, to be honest. But anyways, when it comes to the little guys, we are more likely to be picked on. With the realm system, we are able to gather up together and build tiny realms, into larger, world dominating dominions! As I build, More of the world becomes mine! Muahahahaha!!!!

I do support some sort of anti-griefing system, however, but half the fun for me, was taking over the lands.

Oh yeah, one last thing... This little explorer found the last pumpkin on the Survival server. What do you think of that? I might as well start taking all the flowers of the world, to show you guys, that exploring this great world, visiting the ruins, and the views, are some of the greatest things that you should be enjoying while you can.
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