Post any ideas / suggestions for the game servers here.
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Do you support this idea?

Yes, I support this idea.
98
90%
No, I'm against this idea.
11
10%
#111067
My suggestion to add into this is that only the one who placed the button can change the price, and it should be locked from removal by anyone besides the button placer and the realm owner. People in the realm should be able to bypass the payment entirely. There was a third thing... If I remember it I'll edit it in.

On a side note, everyone remember that once 1.3 rolls out you'll need to update the timing on your redstone contraptions again due to the piston delays.


EDIT 1: This isn't what I was trying to remember, but it's important nonetheless: SELL POTIONS AND GP SEPARATELY. If you put the splash potions into the dispenser, when they're triggered they'll just shoot out the potion at you instead of just giving you the items.

On the other hand, this could make for a "TF2 Dispenser"-esque dispenser that can heal you if you put splash pots of health/health regen. It would make CTF PVP more interesting as you wouldn't be carrying around all these healing items, you could be healed at any base you captured. I'm sure Intelli could figure out a plugin to make it so that only your team could use dispensers in bases you've claimed.

... I've gone off on a tangent, what were we talking about again?
#111075
Redkiller123 wrote:Love the Idea!

I would also suggest to imply this:

Right clicking a dispenser on a realm you don't have permission to will give you a message about the content of the dispenser. The right clicker does not have access, but will know what is in the chests.

Just changing the message: Sorry, this is a private realm.
Well implementing this idea would make it so that you could buy things... Wait, you mean for dispensers that aren't selling things? Oh, well I think it'd be best to instead say, "You don't have permission to use this." rather than telling you what's in it. It seems kind of redundant to tell you what's in a dispenser if you can't even use it.
#111098
Sounds like an interesting idea, I'm curious to see what people will do with it.
It would also be cool if it worked in reverse. Say, I hire someone to build/terraform land, he/she receives x amount of credits from me per blocks removed. It could work, but the button conformation would make it tedious....
#111946
I saw earlier today that you were iffy about implementing this Intelli. I'd still like it, but if you think it will take too much from player interaction, that is understandable. I have an alternate idea though. If the credit idea is not implemented, I think it would still be very useful to be able to mark buttons as usable by realm members only (or some configurable seperate list). There are generally some areas that realm owners do not want the public to go... it would be much more convenient to be able to push a button to open our iron doors that carry redstone torches around, or destroy the door and replace it.
#112049
What are you going on about Laser? If you're going to post something completely irrelevant to the topic in order to make a jab at Intelli, at least link some evidence. I haven't seen Intelli state that there will never be emerald ore. If he did say that... well, that sucks, but it's still irrelevant to fees on buttons.
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