- Wed Jun 06, 2012 1:14 am
#102301
I have a question for Intelli or any other staff member who might know. Is there any particular reason that the map size is limited to 10,000x10,000 by the Borderguard plugin? I remember seeing in a previous Minerealm plugin update that the need for pre-defined realms were removed in favor of dynamically determined realms. Is it due to limited RAM-drive space used to host the map chunk files? I can't think of any other performance reason since the number of chunks that would have to be loaded by the server program at any given time would be based on the number of players online.