- Tue Jul 02, 2013 3:12 pm
#167458
Intelli can't allocate enough of his time to manage vanilla minerealm. In what universe will he have enough time for a large FTB server?
1. As far as I'm aware, mods in FTB use "Forge" (I'm thinking that's an API that plugs into minecraft). Also as far as I'm aware, Forge is basically an alternative to Bukkit (which is an API hooking into minecraft). If Intelli were to take up this project, it'd be like 20 times more work than he's already doing. CoreProtect does not work with forge. MineRealmSurvival does not work with forge. So what's left? In order for Intelli to develop his own economy and grief protection mods, he would need to learn a whole new lingo and probably rewrite them entirely.
2. FTB includes more mods than Intelli can handle. I think Intelli prefers not to get in that mess. He would need to keep track of all the mod updates and update his own plugins accordingly. Furthermore, large FTB servers lag because... well, they're FTB servers. Some of the mods are ridiculously heavy on resources. Intelli would need to go into each and every mod and modify them.
I like FTB and Tekkit, but I've always found myself coming back to vanilla. Why? I think these modpacks really aren't a good mixture of mods. Each mod is coming from a different source and each adds a new feel to the game. Putting them together is like going to the market, buying a bunch of random foods, and then mixing them in a blender expecting a delicious milkshake. Plus, FTB and Tekkit are much more limited in playtime value than vanilla. Once you have all of the automation, you stop playing. In vanilla, you're consumed in the great famine of variety. There are few things to do and few blocks to build with and in an ironic way, that's what makes minecraft great.
1. As far as I'm aware, mods in FTB use "Forge" (I'm thinking that's an API that plugs into minecraft). Also as far as I'm aware, Forge is basically an alternative to Bukkit (which is an API hooking into minecraft). If Intelli were to take up this project, it'd be like 20 times more work than he's already doing. CoreProtect does not work with forge. MineRealmSurvival does not work with forge. So what's left? In order for Intelli to develop his own economy and grief protection mods, he would need to learn a whole new lingo and probably rewrite them entirely.
2. FTB includes more mods than Intelli can handle. I think Intelli prefers not to get in that mess. He would need to keep track of all the mod updates and update his own plugins accordingly. Furthermore, large FTB servers lag because... well, they're FTB servers. Some of the mods are ridiculously heavy on resources. Intelli would need to go into each and every mod and modify them.
I like FTB and Tekkit, but I've always found myself coming back to vanilla. Why? I think these modpacks really aren't a good mixture of mods. Each mod is coming from a different source and each adds a new feel to the game. Putting them together is like going to the market, buying a bunch of random foods, and then mixing them in a blender expecting a delicious milkshake. Plus, FTB and Tekkit are much more limited in playtime value than vanilla. Once you have all of the automation, you stop playing. In vanilla, you're consumed in the great famine of variety. There are few things to do and few blocks to build with and in an ironic way, that's what makes minecraft great.
