- Thu Dec 20, 2012 10:01 pm
#131856
This is a duplicate of the old topic located at http://minerealm.com/community/viewtopic.php?f=7&t=3344, and is to see if the general view towards how the server should be developed has changed at all.
Hey everyone!
I'm looking for your opinion on the following subject: How "vanilla" do you want the server?
I'll outline a few options. Please pick your favourite, and then vote in the poll.
Option A
Completely vanilla. You would prefer the entire realm system removed, no griefing protection, nothing.
Option B
Nearly vanilla. You would prefer the entire realm system removed, but would still like some basic griefing protection.
Option C
Basically vanilla. Keep the server as-is. A few extras, such as the realm system, as long as they don't change core gameplay. (The realm system is just fancy griefing protection)
Option D
Barely vanilla. Still nothing that changes core gameplay mechanics, but with the possibility for way more options. (A country system, guild system, button fees, etc)
Option E
Vanilla doesn't matter, as long as the server stays legit. With this option, as long as the server is legit (no items being spawned, etc (same as the previous options)), extra mechanics may be added. A few examples: Airships, elevators, additional worlds
Option F
Definitely not vanilla, and not necessarily legit. This opens up the option for items to be "Spawned" - examples are integrated shop systems (trade credits for items with the server), and contests and item giveaways of items that were not earned by players.
Hey everyone!
I'm looking for your opinion on the following subject: How "vanilla" do you want the server?
I'll outline a few options. Please pick your favourite, and then vote in the poll.
Option A
Completely vanilla. You would prefer the entire realm system removed, no griefing protection, nothing.
Option B
Nearly vanilla. You would prefer the entire realm system removed, but would still like some basic griefing protection.
Option C
Basically vanilla. Keep the server as-is. A few extras, such as the realm system, as long as they don't change core gameplay. (The realm system is just fancy griefing protection)
Option D
Barely vanilla. Still nothing that changes core gameplay mechanics, but with the possibility for way more options. (A country system, guild system, button fees, etc)
Option E
Vanilla doesn't matter, as long as the server stays legit. With this option, as long as the server is legit (no items being spawned, etc (same as the previous options)), extra mechanics may be added. A few examples: Airships, elevators, additional worlds
Option F
Definitely not vanilla, and not necessarily legit. This opens up the option for items to be "Spawned" - examples are integrated shop systems (trade credits for items with the server), and contests and item giveaways of items that were not earned by players.
"When you do things right, people won't be sure you've done anything at all."