Pand: this is from another thread. Don't know if this helps you at all? Jdankk confirmed that I understood it/shared it correctly.
jeniansmom wrote:So, this is what I got from in game convo with, Intelli.
He's made it so less mobs spawn, which reduces lag, and results in more mobs overall.
He has decreased the attempted mob spawn rate from 20/second default to 1/second. The mob limit is currently 5 mobs in a 6x6x6 area.
Also, he's made it so mobs farther away from a player don't spawn, but this does not cause more mobs to spawn closer to a player.
Also, use torches where you don't want hostile mobs to spawn.
Also, I've posted in a couple of places regarding the crop growth rate and others have also mentioned it is an issue. I asked Ael and Intelli in game if it will be tweaked (I know it can from reading info re craftbukkit++). Intelli said "probably" but so far it doesn't seem anything has changed.
I end up going afk in my 36 plant wheat farm for hours to get it to all grow
Overall, I really like the cb++ changes, but I hope we can get both animal and plant farms working well again.
AND OP:
Shock: I'm still here
jk, I know what you mean, I've seen it with many games over the years. Video game communities change. You get very tight knit groups for short periods of time, and its hard sometimes to see them evolve/dissolve. But you are a fun guy so I hope you will continue to find MineRealm a fun place to play. And knowing you are Jesse makes me grin, cuz 2 of my most favorite people in the world have that name.
Oh, and just in the spirit of full disclosure, my real name is...... Jen

Though, I bet Intelli saw "Aaron" when I donated :shock: Benes of being married almost 18 years, my accounts are my accounts and his accounts are my accounts :lol: