- Mon Dec 05, 2011 6:57 pm
#54104
i was wrong. there was just no lag last night. i wonder what made that changed? :o

Hero_of_time96 wrote:i was wrong. there was just no lag last night. i wonder what made that changed? :oThe number of players online, the number of active chunks, the things active inside those chunks, and what each player is doing at that time.
KyleFate wrote:The wipe was erasing general entities like mobs and active redstone machines, and moving water, the constant erasing of these objects could easily had lessen the burden on the server for short periods of time, truth is the product didn't come out any better than the reactants. SO I GOT AN IDEA? HOW BOUT We ALLWAYS HAVE WIPE SO NO MOR LAG? LEGITIMATE IDEA AMIRITE?YESURITE
ChronicTacos wrote:OHIKNOWIMRITEKyleFate wrote:The wipe was erasing general entities like mobs and active redstone machines, and moving water, the constant erasing of these objects could easily had lessen the burden on the server for short periods of time, truth is the product didn't come out any better than the reactants. SO I GOT AN IDEA? HOW BOUT We ALLWAYS HAVE WIPE SO NO MOR LAG? LEGITIMATE IDEA AMIRITE?YESURITE
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