- Sun Dec 04, 2011 11:02 am
#53425
I suggest a function that we can easily use to measure the passage of time on the server.
As we all know, 1 minute IRL during lag can be like 20 seconds IRL without lag. With this lag, it is very difficult to measure the passage of time accurately, for the purposes of comparing it later.
And so, I suggest a function, something like "/timer". When you first type it, it will start your timer. When you type it again, it will tell you how many server "ticks" have passed. This function should be pretty easy to implement, and wouldn't use many resources. The server would just log when a player started a timer, and when the player stops their timer, it will read the start time minus current time, and tell the player. There wouldn't be any extra processes running to "measure" your time, if you "left it on too long".
So, what do you think? If you don't see the potential uses for this function, or wouldn't use it yourself, please don't be against the idea for just that. Just vote neutral. Thanks. Discuss!
EDIT: What about the function /time you say?
Good suggestion. I never used this before. It is pretty nice, and can be used. I still support a /timer function though, since it would allow more super precise measurements. But for the time being /time is pretty good!
As we all know, 1 minute IRL during lag can be like 20 seconds IRL without lag. With this lag, it is very difficult to measure the passage of time accurately, for the purposes of comparing it later.
And so, I suggest a function, something like "/timer". When you first type it, it will start your timer. When you type it again, it will tell you how many server "ticks" have passed. This function should be pretty easy to implement, and wouldn't use many resources. The server would just log when a player started a timer, and when the player stops their timer, it will read the start time minus current time, and tell the player. There wouldn't be any extra processes running to "measure" your time, if you "left it on too long".
So, what do you think? If you don't see the potential uses for this function, or wouldn't use it yourself, please don't be against the idea for just that. Just vote neutral. Thanks. Discuss!
EDIT: What about the function /time you say?
Good suggestion. I never used this before. It is pretty nice, and can be used. I still support a /timer function though, since it would allow more super precise measurements. But for the time being /time is pretty good!
Last edited by physaux on Sun Dec 04, 2011 11:46 am, edited 6 times in total.