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By Kress91
#11867
catsfuzz wrote:
Kress91 wrote:Any ETA on 3.0?
2 weeks - 3 months is what I heard but I am not sure.
The difference between two weeks and three months is absolutely terrible.
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By catsfuzz
#11869
Kress91 wrote:
catsfuzz wrote:
Kress91 wrote:Any ETA on 3.0?
2 weeks - 3 months is what I heard but I am not sure.
The difference between two weeks and three months is absolutely terrible.
Well duh, but that's just what I heard. I am sure that within the next week or so we will have an official date in which we will upgrade. Or at least an ETA.
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By Cogohst
#11873
Stop arguing over something that Intelli may not even know. Be patient, and prepare...

On Topic: Redstone could be coordinated quite nicely with railways, but is even easier to grief. The same concept as the rail protection could work with redstone, but then you'd have to worry about people making clocks and whatnot to lag us all to oblivion. Perhaps to combat this, mods could have the ability to delete all redstone connected in a circuit, the same with rails. Of course, this could be rather annoying to code, but if either have protection, mods need a way to clean them up faster than the standard point-click-repeat method.

EDIT: Nearly forgot to add that I think 100x100 is a little small to allow rail protection. Something along the lines of 150x150 - 200x200 seems reasonable.
By Emerindyl
#11884
Most of the changes seem fantastic. My only concerns are;

shattered about the /realmwarp feature... will the /sethome and /home feature still be active? Is this to bring in all of the realms so everyone isnt so spread out? My realm is very far out, but I wanted it that way so that I had room to expand.

Also... if anyone can build in your realm if it is under 100x100 wouldnt they be able to inhibit your ability to expand beyond that if your realm is continually being griefed until you get to that point?
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By Cheez99
#11885
EDIT: Nearly forgot to add that I think 100x100 is a little small to allow rail protection. Something along the lines of 150x150 - 200x200 seems reasonable.
100x100 is perfect. The realm has grown a reasonable amount and can now consider connecting to other, bigger realms.

What's with everyone trying to bring the smaller realms down? Not everyone has a ton of builders and members. You shouldn't have to build for months just to consider a railroad. Besides, a 100x100 realm probably doesn't have the resources to build a long railroad at the moment, or those resources are allotted somewhere else. Same with the chest protection; all realms should have that, although I can see it being reserve for 100x100 realms. At that point the realm members probably have enough valuable items to be considered by a thief.
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By dragoncrystal24
#11887
Cheez99 wrote:
EDIT: Nearly forgot to add that I think 100x100 is a little small to allow rail protection. Something along the lines of 150x150 - 200x200 seems reasonable.
100x100 is perfect. The realm has grown a reasonable amount and can now consider connecting to other, bigger realms.

What's with everyone trying to bring the smaller realms down? Not everyone has a ton of builders and members. You shouldn't have to build for months just to consider a railroad. Besides, a 100x100 realm probably doesn't have the resources to build a long railroad at the moment, or those resources are allotted somewhere else. Same with the chest protection; all realms should have that, although I can see it being reserve for 100x100 realms. At that point the realm members probably have enough valuable items to be considered by a thief.
I do think chest protection should be for all realms, no matter what size. Even though it was only out fifth day, being something like 60x60, my realm already had a considerable amount of valuables. But I do agree with railroad tracks having a 100x100 minimum.
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By Cogohst
#11889
Cheez99 wrote:
EDIT: Nearly forgot to add that I think 100x100 is a little small to allow rail protection. Something along the lines of 150x150 - 200x200 seems reasonable.
100x100 is perfect. The realm has grown a reasonable amount and can now consider connecting to other, bigger realms.

What's with everyone trying to bring the smaller realms down? Not everyone has a ton of builders and members. You shouldn't have to build for months just to consider a railroad. Besides, a 100x100 realm probably doesn't have the resources to build a long railroad at the moment, or those resources are allotted somewhere else. Same with the chest protection; all realms should have that, although I can see it being reserve for 100x100 realms. At that point the realm members probably have enough valuable items to be considered by a thief.
I never said anything about chest protection, I don't think that should be incorporated at all. We at Terra Celestis grew to the size of 150x150 in less than five hours of being established. Two builders did the entire build, and the final four were done by a single builder. 96 of the 160-odd realms are 100x100. This just seems like too big a percentage to allow the protection.
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By Intelli
#11898
How about, for starting a realm, we make it similar to a guild system in most games.

Ex: You need 6 players, and 10 diamonds, to start a realm.
This would encourage people to join up with other players, versus going solo.
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By Aelcalan
#11899
Intelli wrote:How about, for starting a realm, we make it similar to a guild system in most games.

Ex: You need 6 players, and 10 diamonds, to start a realm.
This would encourage people to join up with other players, versus going solo.
Why do we want to discourage going solo? Is there some demonstrable reason that we as a server want people to be in groups? I'm not saying I'm against there being some kind of break for managing to get people together, but if something like this is implemented, I'd rather see it be a sizable fee for one person, then go down as you gather more people.
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