Post any ideas / suggestions for the game servers here.
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Should it be bannable to kill all the villagers in a village?

Yes
25
60%
No
17
40%
#102893
PotatoNinja wrote:if someone got creative they would buy the realm, build 3x high walls before 5.0 and then charge people for entry, or atleast control the amount of people entering so you can keep an eye on them?
Just a thought
First of all, I'm mainly talking about 5.0, because BSG someone or other made a villager preservation or something on 4.0. It's mainly a lost cause, anyway.

It is going to be hard to get to villages before someone locks them up to make prices higher. However, if villagers can't be killed, it will be well-nigh impossible for someone to get a complete monopoly on the emerald market, at least without weeks of nothing but minecraft, and even then, most likely, someone else would have made a preservation. However, if they could be killed, people wouldn't need to slowly annex every village; they would just have to go around killing. In addition, even if they haven't got intentions to steal the emerald market (bad monopoly is bad), people often will go around killing villagers randomly. The chances of the hundreds of players on MineRealm not wiping out the villagers is too low to allow for their extinction, or even to allow for a player to gain control of the market. IMO, at least, we need something to help stop the villagers from dying. Not only because of the market, but because, well, they're kinda cute. Some people like villagers, and it just isn't fair to deny people access to any villagers. That would be like making it so cows or chickens or pigs or something could only spawn in the realms of people who managed to annex the right areas.
#102928
Bonejunky wrote:Here's a suggestion: Make Villagers immortal and invincible. It might be a wee bit of work (<-- Has no clue about Java) but then there will not be a rule that cannot be policed well.
^This. It would be kind of like how the blaze spawners are unbreakable. Of course, it would be different in a technical sense, being applied to entities rather than placed blocks, but the principle would be the same.


And I do agree that killing off villagers ought to be considered griefing--although it's not an attack against any one particular player, it makes life more difficult for all players on the server.
#103006
Bonejunky wrote:Here's a suggestion: Make Villagers immortal and invincible. It might be a wee bit of work (<-- Has no clue about Java) but then there will not be a rule that cannot be policed well.
Problem is with managing them. If you breed them and have two villagers trading the same thing, you will want to kill one to make room for more trading different things. But I suppose there's a work around if you can't kill them by any means, like selling them.
#103017
We could go around making them immortal, but as Eah2119 pointed out, you might wanna kill one or two, for other trading items. And if you wanna kill one or two, once in a while, you really need to be risk-free og getting banned. Lets instead say a mod is allowed to spawn 2 villagers, should they all be wiped out? But if a person continuously kills all villagers in a village and the mod is sure about the person doing it, then he should be ban-able of course.
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