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By Wxclm
#57748
KyleFate wrote:
Lm108 wrote:Hey Wxclm! Kurachi and Terranobyl were more or less the same thing, just keep one of them, you don't need both. In that now empty position I propose my little Castle Area of Brome :D Also, can I design it? hehe
Terranobyl spot has already been taken up by aquaria, kthx :D.
Well that depends, Aquaria will be on the board but i can't guarantee that it will take the position of Terranobyl's plot. Also, Lm how big is your castle area? i should be able to fit it on the board somewhere and then you would definitely be welcome to design it.
By wimpycow
#58298
It should be in order of value with the realm rankings , e.g. Boardwalk = Exodus, Park Place = Nordica, etc.

Or maybe the spawn cities first, e.g. Spawn City = Boardwalk, Abyssus = Park place, then roanoke etc.

Or the first idea, and the spawn cities being the railways.
By Wxclm
#58299
wimpycow wrote:It should be in order of value with the realm rankings , e.g. Boardwalk = Exodus, Park Place = Nordica, etc.

Or maybe the spawn cities first, e.g. Spawn City = Boardwalk, Abyssus = Park place, then roanoke etc.

Or the first idea, and the spawn cities being the railways.
That is what i have tried to stick towards. I just placed exodus as a spawn city because everyone seems to think they are the next new big city. And they are in order of realm rankings, for the most part.
By Wxclm
#62938
As the board comes close to completion, i would like to know who would be interested in participating in the opening game. If so, please post below.

Also, with the recent banning of some Ceteri members, i was not sure whether or not it is still alive. Any confirmation on this would be appreciated.
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By hippoface
#62945
I'd like to be in the first game. Don't let Volcomboy98 vouch for Diamond Inn! He doesn't own it.
By Wxclm
#65416
The board only has a few properties left for construction. NTC and Ceteri have forfeited their right to build their own properties due to them not building it. However, before the games can begin, i need some possible ideas for some of the key factors to monopoly. If you have any ideas on how i could do any of the below, please post.
- Dice (However, Intelli may or may not still be working on this)
- Community chest and chance cards (Remember there are a lot of them, so signs may not work very effectively, unless you have a specific method?)
- Currency
- Representation of properties owned by players

If i have missed anything that you think still needs to be addressed, please also post below. Thanks for your time as once all these matters are complete, the first games can commence.
By Wxclm
#65522
guadalcanal1 wrote:Maybe for the representation of properties instead of doing cards there coul be a piston that pushes up that player's color of wool.

Pros: easy and quick way of showing who owns what, not complex
Cons: could possibly be abused so as to cheat, uses lots of sticky pistons, not the traditional way to play
Yep that was what i had in mind, but when people were playing, bets are i would tally down who owns which property just in case someone accidentally or purposely changed the colours. Thanks for the Suggestion.
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