- Wed Feb 15, 2012 8:38 am
#76747
So, apparently in 1.2, one of the changes will be that the map height will be raised from 128 to 256. The cloud level will stay the same.
As it stands now, we get about 64 blocks from sea level to the top of the map.
With 1.2, we will get 192 blocks from sea level to the top of the map (3 times the height).
So, I was wondering what you guys think about it? This could bring up some issues, it is likely new players will like to build super tall pillars to the top of the limit, and such. This will stand out even more than it does now, and be harder to clean up. This could be an even bigger problem in public realms than it is now.
How about preventing new players on public land from building in the heights of 128 to 256? Maybe you should only be able to do it in a private realm? Maybe you should have to pay to "upgrade" your realm, to gain access to the higher area. Since now it is twice the area as before.
What do you think?
As it stands now, we get about 64 blocks from sea level to the top of the map.
With 1.2, we will get 192 blocks from sea level to the top of the map (3 times the height).
So, I was wondering what you guys think about it? This could bring up some issues, it is likely new players will like to build super tall pillars to the top of the limit, and such. This will stand out even more than it does now, and be harder to clean up. This could be an even bigger problem in public realms than it is now.
How about preventing new players on public land from building in the heights of 128 to 256? Maybe you should only be able to do it in a private realm? Maybe you should have to pay to "upgrade" your realm, to gain access to the higher area. Since now it is twice the area as before.
What do you think?



