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By SSBFan12
#53581
No. And I have my farm under triple lock and key, you'll never get in. Mainly because i have iron doors and stuffs lol. I have like 6 cows and 12 chickens. I breed some of them, kill off the parents, and let the babies grow.

The only lag problem I see with my realm might be the snow golem farm, but I don't have too many of those either.
By CirJohn
#53586
Why would you do this?! Have you thought any of this through?

- Mobs / Animals - Mooshrooms and villagers will be the only exceptions.
Animals don't spawn in 1.0.0 except on chunk generation. If you remove them all they are gone forever.

- Redstone dust and torches.
- Every redstone torch placed will cost 50RC
So the anything more complicated than an automatic door is basically banished from the server. Wow will this place get lame.

- Fire
It will all just be relit. Why screw with people's lighting?

- Automatic cactus farms.
Do you really think these are an issue? There aren't many of them and they are only an issue when in an active chunk. Shorteneing the amount of time before droppped items disapear would be a better solution.

Other changes:
- TNT will be disabled.
In the overworld or everywhere?

Poorly thought out idea idea bad.
User avatar
By johnnklein
#53590
CirJohn wrote:Why would you do this?! Have you thought any of this through?

- Mobs / Animals - Mooshrooms and villagers will be the only exceptions.
Animals don't spawn in 1.0.0 except on chunk generation. If you remove them all they are gone forever.

- Redstone dust and torches.
- Every redstone torch placed will cost 50RC
So the anything more complicated than an automatic door is basically banished from the server. Wow will this place get lame.

- Fire
It will all just be relit. Why screw with people's lighting?

- Automatic cactus farms.
Do you really think these are an issue? There aren't many of them and they are only an issue when in an active chunk. Shorteneing the amount of time before droppped items disapear would be a better solution.

Other changes:
- TNT will be disabled.
In the overworld or everywhere?

Poorly thought out idea idea bad.
This
Remove all standing items right now and decrease the time before items despawn.

AND
redstone torches and repeaters emit a light level of 7.
Why not remove the light they emit?
(clarification) this will not affect your ability to see the state of the device, this will only stop them from emitting actual light)
Last edited by johnnklein on Sun Dec 04, 2011 4:46 pm, edited 1 time in total.
By alexrybicki
#53591
CirJohn wrote:Why would you do this?! Have you thought any of this through?

- Mobs / Animals - Mooshrooms and villagers will be the only exceptions.
Animals don't spawn in 1.0.0 except on chunk generation. If you remove them all they are gone forever.
That is definitely not true. If you read this somewhere, I think you misread the fact that animals only spawn when you refresh the chunk i.e. you have to walk and 'recreate' the chunk. If you stand still animals do not spontaneously appear.

The only people that I can think of that the redstone torch tax really hits are the people working on the subway. Lm is probably the only person with full access to the realms around spawn. I know for a fact there's over 1,000 torches in this area, I've counted within my own realms, then multiplied it out. To replace these torches is going to cost someone around 50,000 credits. :/ It's going to be awhile before we have a working subway again.
Last edited by alexrybicki on Sun Dec 04, 2011 4:49 pm, edited 1 time in total.
By The-Jack-DeCk
#53594
Intelli wrote:Hey everyone,

This week, we will be running the second part of the MineRealm 4.0 wipe. This will be in attempt to reduce lag.

What will be wiped:
- Mobs / Animals - Mooshrooms and villagers will be the only exceptions.
- All dropped items, once per 30 seconds, until the rest of the wipe is complete.
- Redstone dust and torches.
- Fire
- Flowing water and lava
- Automatic cactus farms.

Other changes:
- TNT will be disabled.
- Automatic cactus farms will be permanently blocked. (Manual cactus harvesting through pistons, etc, will still work)
- Every redstone torch placed will cost 50RC

--Thanks!
This may have poked our pride, but this stabed the lag.
Two Questions:
1. Will water sources provide flowing water right after it's wiped?
2. What date is this wipe?
By _b3ast_
#53595
CirJohn wrote:Why would you do this?! Have you thought any of this through?

- Redstone dust and torches.
- Every redstone torch placed will cost 50RC
So the anything more complicated than an automatic door is basically banished from the server. Wow will this place get lame.

- Fire
It will all just be relit. Why screw with people's lighting?

- Automatic cactus farms.
Do you really think these are an issue? There aren't many of them and they are only an issue when in an active chunk. Shorteneing the amount of time before droppped items disapear would be a better solution.

Other changes:
- TNT will be disabled.
In the overworld or everywhere?
Very valid arguments. None of these changes would appeal to me whether or not they fix the lag.

+ 1 for professional hosting...
User avatar
By Intelli
#53597
The-Jack-DeCk wrote:
Intelli wrote:Hey everyone,

This week, we will be running the second part of the MineRealm 4.0 wipe. This will be in attempt to reduce lag.

What will be wiped:
- Mobs / Animals - Mooshrooms and villagers will be the only exceptions.
- All dropped items, once per 30 seconds, until the rest of the wipe is complete.
- Redstone dust and torches.
- Fire
- Flowing water and lava
- Automatic cactus farms.

Other changes:
- TNT will be disabled.
- Automatic cactus farms will be permanently blocked. (Manual cactus harvesting through pistons, etc, will still work)
- Every redstone torch placed will cost 50RC

--Thanks!
This may have poked our pride, but this stabed the lag.
Two Questions:
1. Will water sources provide flowing water right after it's wiped?
2. What date is this wipe?
- Most water sources won't be affected to be honest.
- Might start tonight.
User avatar
By Intelli
#53598
Added it that all placed TNT will also be wiped.
Please pick up any TNT you have placed, or it will be wiped.
By mitchie151
#53599
Isn't it possible to make it so TNT doesn't respond to redstone? This way players could still use it as an aesthetic block.
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