- Mon Jan 24, 2011 8:06 am
#1481
Im under the impression that things like water are ignored by the counter. And when someone griefs you by destroying you lose those destroyed blocks in the count, but when you place them back your net count is 0 from the start of greifing, +1 if you are counting from the moment the realm started. So after you fix the grief you should be fine.
Spiders can't climb glass either, but tbh i hadn't even thought about actually using the sand falling thing to build. I was just thinking about using it to have the server break the block instead of a player. I think ive talked enough about sand for a while.
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Questions:
Do realms give any advantage besides a few possible enable/disables if its a realm of one? It seems to me that with the messages for entering and leaveing a realm, if someone is living solo out in the middle of nowhere, it might be better for them to not create a realm since it would give away that they are there.
If someone does find them, they can always create a realm real quick and turn off pvp, but with no realm message they might go undetected totally.
Can the owner of the realm pick the warp in location for the realm or is it locked to the center of the realm?
Can realms declare themselves hostile to another realm or can they ally? Would it even matter, since realms really only change a couple settings and gain a warp?
Would it be possible for an owner to share some power? For large realms they may need someone with the power to invite folks in more often that the owner is on. Example is kurachi, panther has a couple people he trusts to decide who can and can't live in the city.
Spiders can't climb glass either, but tbh i hadn't even thought about actually using the sand falling thing to build. I was just thinking about using it to have the server break the block instead of a player. I think ive talked enough about sand for a while.
--------------------------------------------------------------------------------------------
Questions:
Do realms give any advantage besides a few possible enable/disables if its a realm of one? It seems to me that with the messages for entering and leaveing a realm, if someone is living solo out in the middle of nowhere, it might be better for them to not create a realm since it would give away that they are there.
If someone does find them, they can always create a realm real quick and turn off pvp, but with no realm message they might go undetected totally.
Can the owner of the realm pick the warp in location for the realm or is it locked to the center of the realm?
Can realms declare themselves hostile to another realm or can they ally? Would it even matter, since realms really only change a couple settings and gain a warp?
Would it be possible for an owner to share some power? For large realms they may need someone with the power to invite folks in more often that the owner is on. Example is kurachi, panther has a couple people he trusts to decide who can and can't live in the city.