- Mon Jun 13, 2011 2:25 pm
#16431
Plots encourage teamwork far more already than the old system did.
For example, you can now gain plot credits by placing/removing blocks in someone else's plot. You couldn't do this with the old system. You had to stick in your old plot.
You can add users who can build in your plot using "/plot add <user>".
If a group of 4 people want to each work together, they can then each team up, and buy a 100x100 section of land, fairly quickly. However, each person has increased their own value, rather than feeling they haven't benefited themselves.
For example, you can now gain plot credits by placing/removing blocks in someone else's plot. You couldn't do this with the old system. You had to stick in your old plot.
You can add users who can build in your plot using "/plot add <user>".
If a group of 4 people want to each work together, they can then each team up, and buy a 100x100 section of land, fairly quickly. However, each person has increased their own value, rather than feeling they haven't benefited themselves.
"When you do things right, people won't be sure you've done anything at all."