- Thu Aug 13, 2015 11:32 am
#194851
In these quiet times, I'd like to share some of the stuff I'm working on.
Some of you know the "Arcanious Tower Defence".
I'm planning to make another tower defence mini game using everything I've learned to pull it through.
This time it will be much more dynamic and interact-able with the game running in a cell based structure so that you can "maze" the zombies and use various of tower/trap types (E.G. Ice traps, fire traps) and placement to try different approaches of completing the map.
I'll like to thank everyone that gave me positive feedback, especially Syntax and his family. It's you guys that fuel me.
Greetings people.
In these quiet times, I'd like to share some of the stuff I'm working on.
Some of you know the "Arcanious Tower Defence".
I'm planning to make another tower defence mini game using everything I've learned to pull it through.
This time it will be much more dynamic and interact-able with the game running in a cell based structure so that you can "maze" the zombies and use various of tower/trap types (E.G. Ice traps, fire traps) and placement to try different approaches of completing the map.
Here is a taste of some of the dynamic doors.
[youtube]VlDwvz_OuGY[/youtube]
If youtube does not work: https://www.youtube.com/watch?v=VlDwvz_OuGY
[youtube]VlDwvz_OuGY[/youtube]
If youtube does not work: https://www.youtube.com/watch?v=VlDwvz_OuGY
I'll like to thank everyone that gave me positive feedback, especially Syntax and his family. It's you guys that fuel me.