- Tue May 10, 2011 8:18 pm
#11601
Political Thingamajig.jpg (56.64 KiB) Viewed 3650 times
All of this talk about 3.0 got me thinking that everyone can fall into identifiable groups, as far as opinions about how MineRealm should operate is concerned. Here is the key to all of the numbers and letters:
1. Less would signify that the player prefers less Mod interference regarding issues of swearing, offensive signs, harassment, etc.
2. Less would signify that the player prefers less interference regarding issues of griefing, hacking, duping, etc.
3. Less would signify that the player prefers spawned items, free teleports to other players, etc.
4. Less would signify that the player prefers LESS game mods, such as realms, warps, etc.
5. Less would signify that the player prefers a safer, less Survival-oriented environment.
6. Less would signify that the player prefers a smaller or more orderly map (set places to build, etc.)
A. When one is Freedomic, he believes that Moderators should rarely interfere with problems or grievances that arise on the server.
B. When one is Verbalic, he believes that swearing, harassment, etc. should be limited, while griefing, stealing, etc. can remain sanctioned actions.
C. When one is Actionic, he believes that griefing, stealing, etc. should be against the rules, while players may speak their mind and use swears freely.
D. When one is Securic, he believes that all-most notions of negative behavior (griefing, stealing, swearing, etc.) should be limited and/or against the rules.
E. When one is Arcadiant, he believes that the server should remain relatively light or free of game plugins. He also believes that the staff should provide free materials and/or teleports to the players.
F. When one is Vanniliant, he believes that the server should remain relatively light or free of game plugins. He also believes that the staff should not spawn items or offer teleports to the players.
G. When one is Modifiant, he believes that the server should house a fair deal of plugins to better the gaming experience, while simultaneously allowing players free items and/or teleports to other players.
H. When one is Revolutionant, he believes that the server should house a fair deal of plugins in order to better the gaming experience, while simultaneously providing a legitimate, work-for-your-items environment.
I. When one is a Creator, he believes that the server should abstain from hostile mobs and/or PvP, while also keeping the map decently small and possibly having it be organized server-wide. (This is like in the Creative Multiplayer analogy of an assigned sandbox to build in).
J. When one is a Warrior, he believes that the server should provide and promote hostile mobs and/or PvP, while also keeping the map relatively small. This is possibly in efforts to allow for a more mini-game setting (zombie invasion or something similar).
K. When one is an Expander, he believes that the server should be expansive and allow for free building, but also favor a map free of hostile mobs or PvP. This view is most commonly affiliated with CMP players.
L. When one is an Adventurer, he believes that the server should be expansive and allow for free building, but also favor a map filled with hostile mobs, PvP, and other survival aspects. This may also favor the development of player factions and realistic wars. Insert SMP fans here.
Naming Yourself: If you were to address yourself according to the three tables, the key would be: "Table1-Table2: Table3". In my case, I would be a Securic-Revolutionant: Adventurer. Yes, I'm the farthest bottom-right you can go
. I would actually assume that this view is one of the most common, but we'll see.
Political Parties? Sure, why not. The founding fathers said "No, what are you, an idiot?" To this, but what's the harm?
.
Why Does This Matter? It doesn't really. But it helps define what kind of style you would enjoy. It also is a very key indicator of which views you would support in the MineRealm 3.0 debate, which seems to be a hot topic currently.
1. Less would signify that the player prefers less Mod interference regarding issues of swearing, offensive signs, harassment, etc.
2. Less would signify that the player prefers less interference regarding issues of griefing, hacking, duping, etc.
3. Less would signify that the player prefers spawned items, free teleports to other players, etc.
4. Less would signify that the player prefers LESS game mods, such as realms, warps, etc.
5. Less would signify that the player prefers a safer, less Survival-oriented environment.
6. Less would signify that the player prefers a smaller or more orderly map (set places to build, etc.)
A. When one is Freedomic, he believes that Moderators should rarely interfere with problems or grievances that arise on the server.
B. When one is Verbalic, he believes that swearing, harassment, etc. should be limited, while griefing, stealing, etc. can remain sanctioned actions.
C. When one is Actionic, he believes that griefing, stealing, etc. should be against the rules, while players may speak their mind and use swears freely.
D. When one is Securic, he believes that all-most notions of negative behavior (griefing, stealing, swearing, etc.) should be limited and/or against the rules.
E. When one is Arcadiant, he believes that the server should remain relatively light or free of game plugins. He also believes that the staff should provide free materials and/or teleports to the players.
F. When one is Vanniliant, he believes that the server should remain relatively light or free of game plugins. He also believes that the staff should not spawn items or offer teleports to the players.
G. When one is Modifiant, he believes that the server should house a fair deal of plugins to better the gaming experience, while simultaneously allowing players free items and/or teleports to other players.
H. When one is Revolutionant, he believes that the server should house a fair deal of plugins in order to better the gaming experience, while simultaneously providing a legitimate, work-for-your-items environment.
I. When one is a Creator, he believes that the server should abstain from hostile mobs and/or PvP, while also keeping the map decently small and possibly having it be organized server-wide. (This is like in the Creative Multiplayer analogy of an assigned sandbox to build in).
J. When one is a Warrior, he believes that the server should provide and promote hostile mobs and/or PvP, while also keeping the map relatively small. This is possibly in efforts to allow for a more mini-game setting (zombie invasion or something similar).
K. When one is an Expander, he believes that the server should be expansive and allow for free building, but also favor a map free of hostile mobs or PvP. This view is most commonly affiliated with CMP players.
L. When one is an Adventurer, he believes that the server should be expansive and allow for free building, but also favor a map filled with hostile mobs, PvP, and other survival aspects. This may also favor the development of player factions and realistic wars. Insert SMP fans here.
Naming Yourself: If you were to address yourself according to the three tables, the key would be: "Table1-Table2: Table3". In my case, I would be a Securic-Revolutionant: Adventurer. Yes, I'm the farthest bottom-right you can go

Political Parties? Sure, why not. The founding fathers said "No, what are you, an idiot?" To this, but what's the harm?

Why Does This Matter? It doesn't really. But it helps define what kind of style you would enjoy. It also is a very key indicator of which views you would support in the MineRealm 3.0 debate, which seems to be a hot topic currently.