- Sun Nov 06, 2011 8:50 am
#44123
The Problem
Currently there is a lot of drama concerning exploitation of the invulnerability a player has immediately after logging in. Essentially certain individuals log out then immediately relog during pvp to become invincible and get the kill.
This is obvious exploitation of a broken system.
Suggested Solution
I suggest that during this invulnerability players also be unable to harm others, essentially disabling pvp for a few seconds after login.
This would completely remove the exploit without any wiggle-room for rule-benders. If you log in you will have enought time to make a (quick) assessment of your situation. If someone attempts to relog on you, you will have enough time to change your game plan. Either way, no one will be able to exploit invulnerability in pvp.
Currently there is a lot of drama concerning exploitation of the invulnerability a player has immediately after logging in. Essentially certain individuals log out then immediately relog during pvp to become invincible and get the kill.
This is obvious exploitation of a broken system.
Suggested Solution
I suggest that during this invulnerability players also be unable to harm others, essentially disabling pvp for a few seconds after login.
This would completely remove the exploit without any wiggle-room for rule-benders. If you log in you will have enought time to make a (quick) assessment of your situation. If someone attempts to relog on you, you will have enough time to change your game plan. Either way, no one will be able to exploit invulnerability in pvp.
The only real thing you have on the internet is your reputation.
Decisions should be based on facts, not friendships.
Decisions should be based on facts, not friendships.