- Fri Oct 21, 2011 6:33 pm
#39781
Well, I was thinking about the PvP system the other day. I think that Overworld (main world, whatever) PvP isn't as good as it could be.
Don't you hate when you and a friend are trying to have a PvP match for fun, but then some party pooper comes and kills you both? I think I might have a solution to this problem, without going into some secluded part of the Nether/Overworld or joining a tournament. My solution is--- Duels!
I know this may sound a tad chocolatey, but I think it is a great idea. Instead of trying to have your own PvP match when other people are around, you can have a private match without any disturbances.
Just type "/duel1 <PLAYERNAME>" to do a one on one match. The invited player will be asked to accept or decline. "/accept" turns on PvP for both players and no one else can join your match. "/decline" keeps everything the way it is and tells the person who sent the invite that the other person declined.
Type "/duel2 <AGAINST> <ALLY>" to have a two on two match. It will ask the invited person to accept or decline and the ally to accept or decline. If one accepts and the other declines, there is no match. Once accepted, the invited person will be asked to pick an ally. Use "/ally <PLAYERNAME>" to choose an ally and the opposing ally will be prompted to accept or decline. If the opposing ally does not accept, the match is off. If the opposing ally does accept, the match starts.
The matches have a timer before they start. The server will say "5, 4, 3, 2, 1, GO!" and the PvP will be turned on. You must be Nether Level (I believe Intelli said 30) to participate in duels.
This suggestion was the main.
This was just a side suggestion that will probably require a lot of coding and just an upgrade to the main suggestion.
Don't you hate when you and a friend are trying to have a PvP match for fun, but then some party pooper comes and kills you both? I think I might have a solution to this problem, without going into some secluded part of the Nether/Overworld or joining a tournament. My solution is--- Duels!
I know this may sound a tad chocolatey, but I think it is a great idea. Instead of trying to have your own PvP match when other people are around, you can have a private match without any disturbances.
Just type "/duel1 <PLAYERNAME>" to do a one on one match. The invited player will be asked to accept or decline. "/accept" turns on PvP for both players and no one else can join your match. "/decline" keeps everything the way it is and tells the person who sent the invite that the other person declined.
Type "/duel2 <AGAINST> <ALLY>" to have a two on two match. It will ask the invited person to accept or decline and the ally to accept or decline. If one accepts and the other declines, there is no match. Once accepted, the invited person will be asked to pick an ally. Use "/ally <PLAYERNAME>" to choose an ally and the opposing ally will be prompted to accept or decline. If the opposing ally does not accept, the match is off. If the opposing ally does accept, the match starts.
The matches have a timer before they start. The server will say "5, 4, 3, 2, 1, GO!" and the PvP will be turned on. You must be Nether Level (I believe Intelli said 30) to participate in duels.
This suggestion was the main.
This was just a side suggestion that will probably require a lot of coding and just an upgrade to the main suggestion.
