- Wed Sep 21, 2011 4:41 am
#31832
Over the past few weeks, myself and I'm sure many other people have been interupted during a trade at the trade centre next to spawn.
The wooden doors that are currently on each of the four trade rooms allow people to come and go freely, even if they are not involved with the trade.
They tend to walk in just as your giving stuff to the buyer, and the snatch it up for themselves.
I noticed one of the rules was don't disturb other players, so I'm assuming this means during trading aswell?
So here's my idea:
For each of the trade rooms, an iron door would replace the wooden ones. A very simple redstone circuit would link the door to a lever which would be placed inside the trade room.
When both seller and buyer are in the room, they can flick the lever, closing the door - eliminating the disruptions during trading.
When they have finished, they simply flick the lever again, opening the door allowing them to get out, and ready for the next trade to take place.
Thoughts
<Max>
The wooden doors that are currently on each of the four trade rooms allow people to come and go freely, even if they are not involved with the trade.
They tend to walk in just as your giving stuff to the buyer, and the snatch it up for themselves.
I noticed one of the rules was don't disturb other players, so I'm assuming this means during trading aswell?
So here's my idea:
For each of the trade rooms, an iron door would replace the wooden ones. A very simple redstone circuit would link the door to a lever which would be placed inside the trade room.
When both seller and buyer are in the room, they can flick the lever, closing the door - eliminating the disruptions during trading.
When they have finished, they simply flick the lever again, opening the door allowing them to get out, and ready for the next trade to take place.
Thoughts

<Max>
Last edited by TornadicManiac on Wed Sep 21, 2011 5:14 am, edited 1 time in total.
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