Post any ideas / suggestions for the game servers here.
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By xRei
#2155
I was encouraged to talk this discussion/argument/complain/suggestion to the forum so here it is. To put it in short, I have a brief bit of context to add to my suggestion and the suggestion itself.

Lower the requirement of # of needed members for making a realm private. I have a few points to add to this suggestion, and the story behind it:

My friend made a realm which I joined and we messed around and had a bit of fun on it. We knew about the member requirement of 5 and we sought to get 5 members as quickly as we could because we wanted to be anti-griefable. Eventually we got around 6 members. I didn't really like the concept of 5 but we dealt with it.

So last night we have 6 members, everything looks nice.. I go to bed without thinking anything of it. I wake up tomorrow and half the town is griefed? What happened? Looks like we had 2 members leave while I was asleep. The server gives a nice BIIIIG announcement letting everyone know we are now PUBLIC and someone who gets a hard-on destroying hours of other peoples effort and hard work pulls up the handy-dandy map and finds our now-vulnerable realm and proceeds to go wreck a bunch of stuff and steal everything of value out in the open(which fortunately wasnt anything truly of value because we hide that stuff).

Did anything occur that couldn't happen to anyone? No of course not.. But it was rather out of our control. We were both sleeping, and not much we can do if people leave when you arent at your computer and your stuff gets griefed while your gone.

My points:

Why does this server make griefing a bannable offense, and something we don't support, while also adding limits to the tools we have that prevent it from ever happening? I can understand a point that was made about adding the limit so in fact a griefer wouldnt get his m8's and surround spawn with single-person private realms. I get that, but I also have a hard time believing there wouldnt be simple measures that could be taken to prevent abbuse of it. Expand the non-build area around spawn? Put a limit on how close to spawn you must be? Just one suggestions.

Second, why do we make it so easy for them? Not only do we have a nice big map showing them where your realm is(Which by itself is fine I love maps), give them nice server anouncements of when your vulnerable and commands they can type to see who is public and who is not. May as well be painting a big bullseye I feel. Ultimately you will end up with just a few large realms where no one has to worry about that sort of thing happening, and few scattered people who travel to the very corners of the map to be alone. Maybe thats the idea? I dunno.


In conclusion, I'm not asking that we move the limit to 1, but I also think 5 is too high. 2-3 Would be my own suggestion but maybe someone would prefer 4. In either case, that is my rant/suggestion/whatever concluded, thank you for your time.
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By Spritzo
#2161
Couple things.

Having five people to make a realm private is fine most people seem to be okay with this. And remember if you donate $15 to the server you can have three people in a private realm (the server does get a bit expensive). Also, you can always type "/realm hidden" to remove your realm from the map and from /realm info. Which brings up my next point. Read all of the /help commands, I know there's a lot of em but please please please read them. Or read the commands here on the forums under Announcements. It will benefit you greatly to do so.

I can propose to Intelli to possibly change the player count for private realms as other realms have been having similar problems. Will repost with any info as soon as I get a hold of Intelli.
By eagleclaw6
#2169
Spritzo wrote:And remember if you donate $15 to the server you can have three people in a private realm (the server does get a bit expensive).
Wait really? I hadn't heard of this before... Is this in effect currently or is it going to be implemented?
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By Sharingan616
#2170
eagleclaw6 wrote:
Spritzo wrote:And remember if you donate $15 to the server you can have three people in a private realm (the server does get a bit expensive).
Wait really? I hadn't heard of this before... Is this in effect currently or is it going to be implemented?
It's current. I learned about it a few days ago as well, so if someone has a donor in their realm they only need three people to make it private.
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By Intelli
#2173
The notice that a realm is now public/private is only sent to members of the realm.

However, we will consider lowering the limit.
By kerovon
#2179
If the limit for having a realm made private is lowered, then you will probably need to leave the limit for turning off visitors at 5. It is annoying enough exploring and running into a massive realm that you have to walk around to get by *cough*purelogic*cough*, but if everyone can have private realms without visitors, traveling will become akin to navigating a maze with invisible walls.
By xRei
#2182
Sigh.. And we relocated our town into the wilderness to start over again, we both log off to take a break, come back.. and lo and behold what little we had got griefed again and all our stuff got stolen. Considering the distance from spawn we were and considering our home was little more than a door in the side of a hill with no landmarks.. A targeted grief, I would say..

This is extremely discouraging...
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By Intelli
#2207
jdankk wrote:Just remember the same thing is going to happen if you have three members and one quits.
Two members, not three.
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