Post any ideas / suggestions for the game servers here.
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#130905
So as the title says, thought we could make minerealm a little harder, a tad more stratigetic. Since most people do single player before minerealm there shouldn't be to much problem in this area. Also mobs spawn more often, along with animals, (I believe correct me if I'm wrong)

So it's quite an easy question, easy, or Normal?
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By Intelli
#130909
Include the differences between the current difficulty (which is the default difficulty) and the Normal difficulty, or this topic will be marked as Invalid.
By mr. roach
#130918
-Monsters attack points increase by as much as 1 heart
-The hunger bar leaves players with half a heart when starving
-Cave spiders can now poison you
-Creeper's explosion radius becomes larger
These are the main differences, tell me if I missed out on anything. I would like to see this implemented.
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By cubeguy314
#130924
Tyranitar wrote:I just like the way it already is and always has been. Also, christmass is coming up so if anything, we should turn it on peacfull :)
Of have every single mob spawn with Santa hats.
By Eetrab
#130962
cubeguy314 wrote:
Tyranitar wrote:I just like the way it already is and always has been. Also, christmass is coming up so if anything, we should turn it on peacfull :)
Of have every single mob spawn with Santa hats.
Or let the mobs spawn, but remove the 'hostile' part of them. Imagine, MOI and creeper living side by side.
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By dlgn
#130972
mr. roach wrote:-Monsters attack points increase by as much as 1 heart
-The hunger bar leaves players with half a heart when starving
-Cave spiders can now poison you
-Creeper's explosion radius becomes larger
These are the main differences, tell me if I missed out on anything. I would like to see this implemented.
-Mobs can spawn with armour and tools
-Zombies attempt to break down wooden doors
-You can be Withered.

I'll post any more I can think of later.

~dlgn
By mr. roach
#130973
dlgn wrote:
mr. roach wrote:-Monsters attack points increase by as much as 1 heart
-The hunger bar leaves players with half a heart when starving
-Cave spiders can now poison you
-Creeper's explosion radius becomes larger
These are the main differences, tell me if I missed out on anything. I would like to see this implemented.
-Mobs can spawn with armour and tools
-Zombies attempt to break down wooden doors
-You can be Withered.

I'll post any more I can think of later.

~dlgn
Ah thanks. But I thought zombies only broke down doors on hard?
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By McFattyXXXL
#130981
mr. roach wrote:
dlgn wrote:
mr. roach wrote:-Monsters attack points increase by as much as 1 heart
-The hunger bar leaves players with half a heart when starving
-Cave spiders can now poison you
-Creeper's explosion radius becomes larger
These are the main differences, tell me if I missed out on anything. I would like to see this implemented.
-Mobs can spawn with armour and tools
-Zombies attempt to break down wooden doors
-You can be Withered.

I'll post any more I can think of later.

~dlgn
Ah thanks. But I thought zombies only broke down doors on hard?
I hope so. cause I don't want to find one of my doors broken down by a zombie coming after someone who was hiding in one of my houses if this gets implimented.
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By OneManWo1fPac
#130987
dlgn wrote: -Mobs can spawn with armour and tools


~dlgn
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