Post any ideas / suggestions for the game servers here.
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Should it be bannable to kill all the villagers in a village?

Yes
25
60%
No
17
40%
#103622
Any admins want to voice the official stance on villager invincibility?
#103626
Ryu Aurora wrote:mineable (minable?)
If that's a spelling confusion, don't worry. Either minable or mineable mean "capable of being mined". Interestingly enough, minable is also a French word, that means shabby.

Now that I feel off-topic, I'm going to say stuff about villagers. I think making them invincible is a bit unnecessary. A rule enforcing murder of them would work. Invincible villagers means that the owner wouldn't have to worry about his villagers from being led away by somebody else, and that should be half the battle.
#103631
I don't understand you, because your meaning is quite unclear. What's that about leading? But about murdering them, it would be impossible to enforce, and making them invincible would have the same effect.
#103635
Honestly here's what I think should be done.

Killing villagers = Griefing. Even if nobody owns them it's still destroying valuable objects (In this case, NPC's.)

I also doubt villagers will be made 'invincible'. Where's the fun in that? Anyhow I highly doubt all the villagers on 5.0 will die - All we need is two to survive and they will be able to breed. It's more then likely that a few people will buy/protect villagers and then breed them.

In the end, it's really up to how 5.0 works and how villagers end up working in 1.3.
#103642
Hooray! If killing villagers is griefing, then hope still exists for trading... :D
#103647
dlgn wrote:I don't understand you, because your meaning is quite unclear. What's that about leading? But about murdering them, it would be impossible to enforce, and making them invincible would have the same effect.
I see where your confusion comes from, for I thought villagers could be guided like animals. So, let's just pretend I ment kill them. So, we have somebody who wants a villager dead, and somebody who technically owns it. What's the point of sealing the owned villager in a top secret vault, if it's invincible? There is none, and there should be. In any profit rush, there's fear. The glowstone? Fear of PVP. Blaze rod farming? Fear of death by blaze. There should be a bit of danger in 5.0's village rush.

I also find it funny how agent said the exact same thing as I did, so, if you still don't understand my view of the matter, read his post.
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