- Mon Apr 08, 2013 11:57 pm
#154182
I don't agree with it because it's non-legit. You can't see that info in vanilla MineCraft, so why should it be available in MineRealm? Why should a player be able to see the total number of mobs in a realm when they're beyond his/her vision? F3 is a bonus IMO ... really we shouldn't even have that info, and it's just fortuitous that the debug screen shows it.
Part of the design process for building automated farms is considering how you will control mob numbers and deal with items. It's possible to do some very funky stuff with mob numbers using redstone (eg I have a comparator-based mob counter design in SP which will trip a redstone signal once a preset number of mobs pass through it) and hoppers/droppers give you the ability to collect and transport items without worrying about item limits.
-1 from me, I'm afraid.
Part of the design process for building automated farms is considering how you will control mob numbers and deal with items. It's possible to do some very funky stuff with mob numbers using redstone (eg I have a comparator-based mob counter design in SP which will trip a redstone signal once a preset number of mobs pass through it) and hoppers/droppers give you the ability to collect and transport items without worrying about item limits.
-1 from me, I'm afraid.
