Post any ideas / suggestions for the game servers here.
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#89262
I've tp'd from fights exactly 2 times, and both for the same reason. I love pvp'ing close, but not right next, to spawn, because anyone can /spawn and fight me, and since we're not right next to spawn, if we have an items-back agreement, it always holds. However, those two times, while me and someone else were fighting, a third person jumped in to join the fight. If that third person managed to kill both of us (no hard task, seeing as we were already wounded and were caught by surprise) I would have lost all my items. Other than this, I've never tp'd, or tryed to tp, and I've died about 20 times in fair matches, so I don't really see the need to tp unless, well, it's neccessary, so I think this should not be implemented.
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By Agentred
#90970
Sorry for bumping this thread, but I've important news for you guys...

My apologies for taking so long, but these PvP togglers are not easy to kill. I did manage to get him in the end, though.

Justice has been served tonight, my friends...

[youtube]_GjdCJHDdpY[/youtube]
Last edited by Agentred on Sun Apr 15, 2012 5:19 am, edited 1 time in total.
#90971
At first I was totally for this being enacted, but after reading Agent's retort, I agree with him completely. I don't PvP, but I can really understand the frustration behind people taking off from a fight. However, for some people, it's the only way to learn and grow. Well said, Agent.
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