Post any ideas / suggestions for the game servers here.
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Do you support this idea?

Yes
11
28%
No
28
72%
#131071
Minerealm isn't going to turn into one of those annoying wait 5 seconds before /home wait 5 seconds to teleport to spawn wait 5 minutes to teleport home type of servers. The 5 seconds on other servers already ticks me off
#131104
Another difference between Minerealm and Vanilla is that in Vanilla you would respawn at your bed (/home in Minerealm). In Minerealm you would spawn at /spawn and be stuck there for 5 minutes. I would be ok with this idea if you would respawn at /home rather than /spawn.

Respawning at /spawn and not being able to warp for 5 minutes is especially annoying for people who live more than a 5 minute walk away from spawn.
#131116
Vulnerability wrote:Another difference between Minerealm and Vanilla is that in Vanilla you would respawn at your bed (/home in Minerealm). In Minerealm you would spawn at /spawn and be stuck there for 5 minutes. I would be ok with this idea if you would respawn at /home rather than /spawn.

Respawning at /spawn and not being able to warp for 5 minutes is especially annoying for people who live more than a 5 minute walk away from spawn.
Goood point. I would say the punishment for death in MineRealm is equal to the punishment for death in true vanilla survival. If we want to make this harder, why not just raise the difficulty?
#131118
Intelli wrote: As in vanilla, you don't have any teleports at all, this would ultimately be making gameplay more like it should be.
In vanilla, you can't teleport but you can at least control your spawn location by the use of beds. Not a fan of the idea anyway, but if implemented it should be coupled to the application of strong pesticides.
By N2Z
#131125
I vote No,

I do agree it'll make it more of a Vanilla server and I actually love the idea of making deaths more of a concept to actual play. I even believe there is another advantage to why it should be implied. In PVP once you die, you can't then teleport home to get more gear and return and re-engage again whilst the other person actually won legitimately in the first place and suffered a lot of damage from the first fight.

Although the reason I'm voting no to this is, 5 minutes is a long time to wait around. More for younger people than myself.. I know when I was young I'd get at max a hour to play games or even less in some cases and 5 minutes is 1/12 of my time gone in waiting to actually play the game some more. It's a lot of waiting around and limiting if you accidental die.

Also, this would highly increase the price of spawn realms. I personally would eventually one day like to own one. Already I feel the price is a lot and I'm not any closer to achieving it.
long long title how many chars? lets see 123 ok more? yes 60

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