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By Intelli
#38997
MineRealm 3.6.2

This update has untested elements. Please test them, and report any issues in this thread

- Added a fix to possibly fix chest syncing issues across channels.
- Fixed it so players can no longer go into a negative balance when buying a realm from another player.
- Fixed it so player inventories should no longer be wiped when getting disconnected due to client crashes.
- Fixed it so water and lava sources can properly be picked up using buckets.
- Fixed it so slabs should sync properly.
- Made it so punching leaves counts for credits again.
- Made it so punching out fire syncs across channels.
- Made it so trees do NOT sync across channels.
- Made it so block formation (ex: ice in a snow biome) syncs across channels. (Needs testing)
- Made it so block spreading (ex: mushrooms spreading) syncs across channels. (Needs testing)
- Made it so block fading (ex: snow melting) syncs across channels. (Needs testing)

Update:
- Really fixed the chest syncing issues this time.
- Fixed issues caused by logging out immediately after death.
- Changed how block form/fade/spread methods work.
- Fixed issue with anti-inventory wipe fix.
#39003
My best guess is that it has something to do with the unpredictability of how they grow, especially oak trees.
#39005
Update: Did an emergency patch (3.6.2b)

- Really fixed the chest syncing issues this time.
- Fixed issues caused by logging out immediately after death.
- Changed how block form/fade/spread methods work.
- Fixed issue with anti-inventory wipe fix.
#39078
Quentijn wrote:Probably very logic but why NOT sync the trees?
There's not any way to hook into tree growth.
I'll be working on a work-around in the future.
#39126
Intelli wrote:
Quentijn wrote:Probably very logic but why NOT sync the trees?
There's not any way to hook into tree growth.
I'll be working on a work-around in the future.
Could the the channel server request that the syncing server generates the tree, then force clients in the area to do a chunk update?
long long title how many chars? lets see 123 ok more? yes 60

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