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Is anyone good with making schematics?

Posted: Mon Mar 19, 2012 5:32 pm
by LARDIMUS_PRIME
I was thinking bout making a replica of the city Varrock off runescape. If anyone is good at making schematics, using minecraft structure planner, and wouldnt mind making an accurate schematic of the city.

I would be incredibly greatful (maybe some sort of a payment could be involved, or a section of the city could be yours to open stores etc)

I would like the area of the main city.

This is just a birdseye view the general height and material of all the buildings will have to be found by yourself, if you take on this task.

Thanks to mitchies idea i should be able to do this myself now but if anyone would still like to have a go at it feel free.

I have been playing around with it in structure planner, and have come to the conclusion that i am going to need around 90 realms in a 10 x 9 formation.

I have 70k credits, and i have my 17 realms up for auction at 200,000 so that will give me a total of 270,000 credits, which means i will be able to buy initially 27 realms.

If anyone is willing to donate credits to this project, and maybe help with building as time goes by. Please post it here and when the time comes I will contact you, it could be a while as my auction on my realms ends in 2 months, also i have to plan it all in structure planner before i can begin building.


Update: 22/03/12: I have started flattening the first realms that i have bought, if anyone could donate some diamond shovels that would be great, mine are running out very fast

Re: Is anyone good with making schematics?

Posted: Mon Mar 19, 2012 5:51 pm
by Surgeonbsg
So they provide the schematics and materials? You want them to do the terraforming too?

Sounds reasonable.

Re: Is anyone good with making schematics?

Posted: Mon Mar 19, 2012 5:54 pm
by mitchie151
Zoom way in. Build it to the pixel = block scale.

Re: Is anyone good with making schematics?

Posted: Mon Mar 19, 2012 5:55 pm
by LARDIMUS_PRIME
Surgeonbsg wrote:So they provide the schematics and materials? You want them to do the terraforming too?

Sounds reasonable.
No they don't provide the materials for the build, in minecraft structure planner you select what material is used in the schematic that is what i meant.


also good idea mitchie

Re: Is anyone good with making schematics?

Posted: Mon Mar 19, 2012 6:45 pm
by fritterdonut
Oh runescape. You were good to me.

Re: Is anyone good with making schematics?

Posted: Mon Mar 19, 2012 8:18 pm
by repete8
Well im not sure what you mean, but if you were in the making on creating varrock from RS i would help you seeing how for about 2 years straight i was in that city at any point during almost every day.

P.S. City of the White knights castle is pretty epic, i would say you should just recreate the capitols and monuments.

Re: Is anyone good with making schematics?

Posted: Mon Mar 19, 2012 8:33 pm
by Prodigy9
As long as we're getting Varrock, it would be great to have an area similar to the area north of Varrock ;)

Re: Is anyone good with making schematics?

Posted: Mon Mar 19, 2012 11:32 pm
by kingofturves
mitchie151 wrote:Zoom way in. Build it to the pixel = block scale.
Yep this is probably the easiest, simple and most effective solution to making a schematic.
The alternative would be to divide the map up into 50x50 sections for the minecraft structure planner and build the town plot by plot.

For an accurate replica, any idea as to scale? Could be 10x10 plots?

Re: Is anyone good with making schematics?

Posted: Tue Mar 20, 2012 4:10 am
by LARDIMUS_PRIME
Looks like im going to have to go on runescape again, to get some idea of varrock's looks, i haven't been on there in so long.

Re: Is anyone good with making schematics?

Posted: Tue Mar 20, 2012 7:14 am
by hvrock13
Minecraft Structure Planner? Last time I even tried to run that, it crashed repeatedly.. which is odd for my computer. It usually handles java apps decently. I could get it to open sometimes, but then it would take for ever to load anything. Just the basic built-in structures it generated.