This is where the VILLAGERS live-git you one! (Actually two)
Posted: Mon Jul 30, 2012 9:23 pm
That's right, I'm selling villagers! They're 36,000 credits for a pair of them (the price determined by an auction). I've been selling them for a while in game in the time since the auction, but I thought I'd post the offer here on the forums for those who aren't often on at the same time as me.
Fun facts about villagers:
Starting in the 1.3 update (coming up very soon!) you can trade with villagers to obtain many good things, including emeralds, diamond equipment, and even glowstone!
Two villagers is enough to start an entire new village! Their population will increase to a certain level based on the number of wood doors in their village--adding more doors allows you to expand the population even further.
The fine print:
Regarding transport:
Villagers are picked up in my subway station (realm: x 25, z 1625). Each villager comes with a free minecart to be used in transporting them, and they can easily be moved onto the subway system from this station. Time permitting, I may be able to offer assistance in transporting them to their intended destination, but I can't absolutely guarantee help with transportation--you should come up with a plan to do this alone or with a friend, in case I don't have time.
Please be aware that it is quite difficult to transport villagers between rail lines in Spawn City station; it is easy to move them in the +Z or -Z direction, since this does not require a change in rail line. Moving them to the +X or -X direction is the difficult part; previous buyers have managed this with the generous cooperation of players with build rights in that realm, but I cannot make any promises on their behalf.
Regarding safety:
Villagers can be attacked by hostile mobs or players, and can also take ceiling-suffocation damage from griefed or poorly constructed sections of the subway. If a villager dies during transportation, I am often willing to provide a free replacement (within reason: don't abuse this by being careless, as I may eventually cut you off if you lose too many--this hasn't been an issue thus far, though). Once they arrive at their destination, free replacements will not be provided if anything happens to them.
Fun facts about villagers:
Starting in the 1.3 update (coming up very soon!) you can trade with villagers to obtain many good things, including emeralds, diamond equipment, and even glowstone!
Two villagers is enough to start an entire new village! Their population will increase to a certain level based on the number of wood doors in their village--adding more doors allows you to expand the population even further.
The fine print:
Regarding transport:
Villagers are picked up in my subway station (realm: x 25, z 1625). Each villager comes with a free minecart to be used in transporting them, and they can easily be moved onto the subway system from this station. Time permitting, I may be able to offer assistance in transporting them to their intended destination, but I can't absolutely guarantee help with transportation--you should come up with a plan to do this alone or with a friend, in case I don't have time.
Please be aware that it is quite difficult to transport villagers between rail lines in Spawn City station; it is easy to move them in the +Z or -Z direction, since this does not require a change in rail line. Moving them to the +X or -X direction is the difficult part; previous buyers have managed this with the generous cooperation of players with build rights in that realm, but I cannot make any promises on their behalf.
Regarding safety:
Villagers can be attacked by hostile mobs or players, and can also take ceiling-suffocation damage from griefed or poorly constructed sections of the subway. If a villager dies during transportation, I am often willing to provide a free replacement (within reason: don't abuse this by being careless, as I may eventually cut you off if you lose too many--this hasn't been an issue thus far, though). Once they arrive at their destination, free replacements will not be provided if anything happens to them.