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Multiple Spawn Points : Your Feedback
Posted: Sat Sep 17, 2011 6:31 pm
by Intelli
Hey everyone!
As many of you have already noticed, the multiple spawn point system is now live.
What I'm looking for is feedback on the system in general, and also regarding the /trade command.
For the /trade command, you can currently use it anywhere, and when used again, it returns you to your previous location. It has been suggested that instead of being able to use the /trade command anywhere, that you should only be able to use it within a spawn building. (Any spawn building at any approved spawn point).
What are your thoughts on this change to the /trade command? Vote in the poll:
Option B if you want /trade to only be able to be used within a spawn building.
Option D if you want /trade to stay-as is (able to be used anywhere)
Feel free to post anything regarding the new spawn point system in this thread.
Thanks!
Re: Multiple Spawn Points : Your Feedback
Posted: Sat Sep 17, 2011 6:40 pm
by FaeynHeart
Regarding the /trade command. I see a number of people who are having issues with being teleported to an undesired spawn point when typing ' /spawn '. For that same reason, if /trade were to teleport us to the nearest spawn instead of our previous location, I think more users would raise concern.
Re: Multiple Spawn Points : Your Feedback
Posted: Sat Sep 17, 2011 6:46 pm
by Intelli
FaeynHeart wrote:Regarding the /trade command. I see a number of people who are having issues with being teleported to an undesired spawn point when typing ' /spawn '. For that same reason, if /trade were to teleport us to the nearest spawn instead of our previous location, I think more users would raise concern.
That is not what I said. /trade would always go to the central trading area.
However, you could only use the command within a spawn building.
Re: Multiple Spawn Points : Your Feedback
Posted: Sat Sep 17, 2011 6:49 pm
by Roobean
Intelli,
I think this is a really good and sensible idea =]
+1 from me
Re: Multiple Spawn Points : Your Feedback
Posted: Sat Sep 17, 2011 6:59 pm
by FaeynHeart
Intelli wrote:FaeynHeart wrote:Regarding the /trade command. I see a number of people who are having issues with being teleported to an undesired spawn point when typing ' /spawn '. For that same reason, if /trade were to teleport us to the nearest spawn instead of our previous location, I think more users would raise concern.
That is not what I said. /trade would always go to the central trading area.
However, you could only use the command within a spawn building.
I apologize, I misinterpreted.
Re: Multiple Spawn Points : Your Feedback
Posted: Sat Sep 17, 2011 7:08 pm
by Intelli
Added a poll.

Re: Multiple Spawn Points : Your Feedback
Posted: Sat Sep 17, 2011 7:17 pm
by jailbird556
Intelli wrote:Added a poll. 
Why is there options a-d but you only listed off 2 options?
Re: Multiple Spawn Points : Your Feedback
Posted: Sat Sep 17, 2011 7:24 pm
by Prodigy9
jailbird556 wrote:Intelli wrote:Added a poll. 
Why is there options a-d but you only listed off 2 options?
To ensure that everyone who votes actually read the original post.
Re: Multiple Spawn Points : Your Feedback
Posted: Sat Sep 17, 2011 7:27 pm
by Aelcalan
Currently, one of the best things about /trade is that I can get back to whatever it was I was doing before I went to go make a deal. When 'whatever it was' is a LONG way from spawn or my /home, that returning to it immediately is fairly important. Indeed, I might not actually be able to easily find my way back. Requiring a player to /spawn before they can /trade will take away this ability to transition quickly and easily between any type of exploratory activity and commerce, and as a result will hinder trade. Thus, I must emphatically call for /trade to not be altered.
Re: Multiple Spawn Points : Your Feedback
Posted: Sat Sep 17, 2011 7:31 pm
by aguy130
jailbird556 wrote:Why is there options a-d but you only listed off 2 options?
Wondering this myself. XD